Vanilla Cube
Noob Cubes (#1-#4 are singleton across cubes, and are intended to be drafted in order with new players.)
Vanilla Cube — Vanilla and flying creatures. Main phase Magic = sorceries, auras, and equipment. https://cubecobra.com/cube/overview/5e9ca415963b2910832b781e
French Vanilla Cube — Creatures with evergreen abilities (and reminder text), virtual vanillas with ETB triggers, tapping and untapping. Spells boiled down to the basics. https://cubecobra.com/cube/overview/5e9ca7047d4dfc10896be661
Evergreen Cube — Evergreen abilities (without reminder text), flash, card draw, converted mana cost, tapping, and sacrifice matter. https://cubecobra.com/cube/overview/5ea91799730881583941caa5
Deciduous Cube — Cycling, Kicker, Morph, Flashback, card draw and discard, modal spells. https://cubecobra.com/cube/overview/5ea9181f730881583941cd11
Wide and Tall Cube — Tokens and +1/+1 counters. https://cubecobra.com/cube/overview/5ea923d6730881583942722f
This cube started off as a collection of all the vanilla creatures, many of which had molted off of the French Vanilla Cube which had transitioned to creatures with reminder text. I have added a degree of complexity, but the intention is to make an environment that is accessible to those who have never see a Magic card before.
Creatures
-Vanilla
-Flying (gotta break the stalemates)
-Reach (enough to interact with flyers but not too many)
-Can’t block
-Can’t be blocked/Unblockable
-Must be blocked
-Must attack each combat
Main Phase Spells
-Sorceries
-Auras
-Equipment
450 Cards
70 per color
12 multicolor
47 artifacts
41 lands
Maybeboard Changelist+4, -0
Wishing there was a sorcery Naturalize. Atraxa's Fall is pretty close, but battle, ugh.