Spiritmonger making unfun games and being too powerful and splashable. Switching it to Ebony Treefolk which is more on par with other creatures. 3/3 for 3 with a pumping ability still is good value for mana cost.
Updated playtest draft environment setup to support correct drafting for this cube. Tagged the separate pile of 24 non-basic lands as "land".
Last 10 cards added for 360 cards
Cube is down to 350 cards so 10 cards short, adding them soon
Rolling cube back to 360 cards and making revisions.
Goblins with recruiter are too strong. Ankh of Mishra has been on the watchlist due to the power of mono red aggro.
Blue and black archetypes have been missing discard outlets and graveyard synergy. So adding support to color combination. Psychatog might be changed to Merfolk Looter in the next iteration.
Added combo and aggro support and more disruption.
More soldiers/white weenie and also added support to bird tribal.
Added some combo support and creatures.
Adding goblins as a tribe.
Adding multicolor cards to distribute support more evenly between different color combinations.
Fixing and more utility lands added.
Removed few lesser picked cards to include more synergies and adding elves as a tribe.
Removed Masticore and Morphling for being too oppressive. Might include them in the expanded version of the cube.