View the expected number of cards per player, per draft format. Standard Draft assumes 3 packs of 15 cards.We use 'Asfan' to mean the expected number of cards per player opened. So if red creatures have an Asfan of 2, on average I will see 2 red creatures in all the packs I open together. The more common meaning is per pack instead of per player, but with custom formats it makes more sense to talk about per player.
View the counts of a characteristic on a chart. For unstacked columns, use 'Unsorted'.
The Cube Cobra Recommender is a machine learning model that powers draftbots, deckbuilding, and can also be used to suggest cards to add and identifies cards that are core to your cube. Recommended additions are not just cards that are commonly included in similar cubes, but are selected based on what makes your cube unique.The recommended additions can be filtered using scryfall-like syntax, making it a useful tool for searching for cards with a meaningful sort for your cube.
You control up to five lands that can tap to produce at least .
Steps
Activate up to five lands by tapping them, adding at least .
Cast Ghostly Flicker by paying , blinking Archaeomancer and Peregrine Drake.
When Archaeomancer and Peregrine Drake enter the battlefield, their abilities trigger.
Resolve the Archaeomancer trigger, returning Ghostly Flicker to your hand from your graveyard.
Resolve the Peregrine Drake trigger, untapping up to five lands.
Repeat.
If you control five lands that can tap to produce at least , this combo nets infinite mana, and you may blink any other permanent besides Peregrine Drake.
ResultsInfinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
You control up to five lands that can tap to produce at least .
Steps
Activate up to five lands by tapping them, adding at least .
Cast Ghostly Flicker by paying , blinking Eternal Witness and Peregrine Drake.
When Eternal Witness and Peregrine Drake enter the battlefield, their abilities trigger.
Resolve the Eternal Witness trigger, returning Ghostly Flicker to your hand from your graveyard.
Resolve the Peregrine Drake trigger, untapping up to five lands.
Repeat.
ResultsInfinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you controlNotes
If you control five lands that can tap to produce at least , this combo nets infinite mana, and you may blink any other permanent besides Peregrine Drake.
The persist creature does not have a -1/-1 counter on it.
It is your turn.
Steps
Activate Yahenni by sacrificing the persist creature.
When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
Thran Vigil triggers, putting a +1/+1 counter on the persist creature.
Resolve the Yahenni ability, giving it indestructible until end of turn.
Repeat.
ResultsInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
You control up to five lands that can tap to produce at least .
Steps
Activate up to five lands by tapping them, adding at least .
Cast Ghostly Flicker by paying , blinking Timeless Witness and Peregrine Drake.
When Timeless Witness and Peregrine Drake enter the battlefield, their abilities trigger.
Resolve the Timeless Witness trigger, returning Ghostly Flicker to your hand from your graveyard.
Resolve the Peregrine Drake trigger, untapping up to five lands.
Repeat.
ResultsInfinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you controlNotes
If you control five lands that can tap to produce at least , this combo nets infinite mana, and you may blink any other permanent besides Peregrine Drake.