I do art and I love worldbuilding and Magic is one of the most profound and rich worlds I've experienced; Even though I'm a competitive player by nature the small stories of the cards that are always in the background - uncommons and commons, that don't get enough attention, have always fascinated me, so I decided to make and keep a Common/Uncommon cube that highlights that part of Magic; It's still designed to be competitive though so the decks kind of look like what standart would have looked like if the power levels of cards stopped at Uncommon:)