Focus on archetype support while keeping overall power balanced. No cards which have only been printed as uncommon in Commander Pre-cons. Mostly no cards unfittingly strong for a Peasant Cube. Feedback welcome.
Main 2 color archetypes:
W/R: Tokens
U/G: Lands/Ramp
G/W: +1/+1 Counters
W/U: Blink
W/B: Life Gain
U/B: Evasion/Ninjas
U/R: Spells
B/R: Aristocrats
B/G: Reanimator
R/G: Aggro
Supported Secondary Archetypes:
Artifacts
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