Inspiration to design a desert Cube came from meeting Austin Hale, the designer of The Amonkar Desert Cube.
Dragons of Winter's Night puts you the drafter onto a glacial plane within Magic's multiverse. This frozen realm will challenge you to survive against fearsome beasts and other Planeswalkers.
Huddle around the warmth of the fire as you take stock of your situation. You'll need to use the limited resources available at hand to emerge victorious. Respect the icy and barren landscape around you - it is as dangerous as the soaring dragons overhead!
Note: This Cube is drafted using 3x18 card packs. Players may not add ANY lands from outside the draft. The lands you draft are all you have available for deck building. Choose wisely!
Provide a novel and challenging draft & play experience rich with narrative equity
Evoke an adventurous & wintery atmosphere through card art, flavor, and play mechanics
Support synergistic archetypes that reward strong drafting and creative deck-building
This Cube takes inspiration from the Dragonlance series of novels.
Books filled with magic, dragons, heroes, and adventure that I loved as a child.
Players are encouraged to be creative and explore combinations of archetypes within the environment during draft and deckbuilding. Each color has multiple supported archetypes, which can be mixed and matched to create unique strategies. Below is an outline of some of the archetypes to be explored! Also, there are dragons.
Recursion, Tap, Equipment
Tap, Snow, Artifacts
Typal (Zombies), Sacrifice, Graveyard
Equipment, Treasure, Sacrifice
Enchantments, Snow, Ramp
Dragons was previously featured at CubeCon 2023 and 2024 will be at UBERCUBEATHON 2025
An MTGO-safe version can be found here
If you're really bored, here is my Linktree
Most people may assume that Tarkir Dragonstorm would make a huge splash in my Dragons Cube. I was excited for the set and looked forward to new cards spoiled each day. Overall there are some flavor wins that I'm happy to include, but there were many things about the design choices made for the set that do not fit well with my current goals:
But Chill, don't be such a downer ... what do you like about the set???
Increasing Warrior typal, tap, and utility mechanics.
Flavorful removal, with Static Snare being recommended by Uberbear.
Let's just play in the ice and snow, shall we?
Flavorful illustrations on necessary mechanics. Plus, adventurer, good going on finding this trusty machete!
These colorless cards are flavorful, useful, and playable by any deck.
Improving incentives that are smack on theme.
Warren Soultrader enabled recurring colored-mana generation to enable an infinite combo with Gravecrawler and any Blood artist effect.
(This is the last piece that enables an infinite combo, I swear. Please stop @-ing me. But I guess if you do find another one, let me know in the comments below)
As well as:
fin