Part of a 4 cube cycle with some unified patterns:
The cubes roughly pair with the seasons and I try to bring them out appropriately. This is spring.
See also:
Crazy Sand Cube
Crazy Innistrad Cube
Crazy Ice Cube
Moderately powered legacy cube with Onslaught-inspired tribal themes.
My overarching goals for this cube are:
Blue-Green
Tribe: Merfolk
Themes: Top of library matters, mill
Blue-Red:
Tribe: Wizards
Themes: Pingers / Tap and Untap effects, Madness, Welder
White-Green
Tribe: Knights
Themes: Legendary matters, (Self) Creature tapping
Red-Green
Tribe: Shamen
Themes: Land recursion, Self-mill, Creature cheating
Blue-White
Tribe: Artificers
Themes: Artifact recursion, Golems, Thopters
White-Black
Tribe: Clerics
Themes: Sacrifice, Reanimator, Lifegain
Red-Black
Tribe: Goblins
Themes: Sacrifice / direct damage / -1/-1 counters
Blue-Black
Tribe: Zombies
Themes: Discard, Morph
Green-Black
Tribe: Elves
Themes: +1/+1 Counters / proliferate
White-Red
Tribe: Soldiers
Themes: Tokens, Anthems, Creature Swap combos
5C Payoffs