Layered Synergies is the name of the game.
Powerful synergy based Peasant environment with lots of overlapping themes. There's a lot of 'Payoffs' with overlapping enablers - your Cyberman Patrol artifact agro deck could go into U/R for Third-Path Iconoclast and Saheeli, Sublime Artificer - or it could find Teshar, Ancestor's Apostle and look for some loops. Likewise the 'Adventure' cards work well with Heroic or Cast from Exile payoffs. Cycling cards can be used for Astral Slide in your blink deck, or to Reanimate a big creature, to stall the game with The Aesir Escape Valhalla or to try and burn someone out with Zenith Flare.
It's up to you to go all in on one payoff, or have a few and try and find the synergies between them!
Some build arounds to look out for:
I break rarity for Lands, decks tend to have good fixing, allowing for 2-3 colour decks to shine, while 5 colours is draftable. The rare lands also allow us to play the Cycling lands (triomes and dual lands) supporting Cycling in all 5 colours.
Archytpe Overview.
5 Colours: Cycling, Artifact Matters
: Blink.
: Aristocrats.
: Heroic, Agro
: Tokens, Counters
: Control
: Spells Matter, Tempo
: Ramp, Cascade
: Sacrifice
: Self-mill
: Stompy
The 2 colour pairs are fairly straightforward, but they all tend to overlap into other colours, such a U/W having some heroic cards, and the curiosity effects to help the archtype out, or Mardu sac combining the aristocrats from W/B, with the general permanent sac effects from R/B.
Some other archtypes:
Storm in Temur
For the most part, if you see a card and wonder if it's a supported strategy, it definitely is.