Triangularity
(360 Card Cube)
Blog Posts (20+)
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For simplicity and a slight added cost to the effect I am adjusting Hylda's Icy Crown to Icy Manipulator. (At the time of writing Cube Cobra is bugged and displays the change as Frolicking Familiar for some reason)

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There a lot of exciting additions from OTJ. I am also taking the opportunity to make a few revisions in other areas: examining white, updating some multicolor cards etc. I will be making a few more adjustments to dovetail these edits with ideas I have brewing.

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To further push the simple cube "vibe" I have decided to slowly work on getting base magic frame versions of all cards in the cube. I.E. no alt arts, borderless frames, special artwork, etc. just clean magic card frames. This may take a few months to complete.


Playing with both of these cards in OTJ limited reminded me how clean yet relatively powerful both of these effects are and I am excited to try them out here.



Plot is such a great mechanic it is simple to understand but has a great push/pull to it. I am including a bunch of plot cards, in particular I am excited about Spinewoods Paladin as I have been looking for an impactful 5-drop trampler that can be played with the environment's restrictions.



White has been overly powerful and a little one-note for my taste in recent plays of this cube. I have tried to cut back on white's powerhouse aggro cards and encourage some more rewarding payoffs for slower white decks. The cuts include cards like: Adanto Vanguard, Inspiring Overseer, Selfless Savior. The effects preventing people from interacting are the big adjustment.



The printing of Intimidation Campaign inspired me to include both it and Dovin's Acuity as a way to provide the slower blue decks with an engine as they don't have access to plainswalkers given the cubes restrictions. Excited to see what players will do with these. I will be making the Acuity change once I get ahold of one.


Excited by these changes and inspired to tinker some more in the near future!

I included snow initially as there are a couple of snow cards that I think are really cool to play with. However, the snow theme itself is a little antithetical to the "Simple Cube" moniker as it requires extra explanation for a relatively small number of cards. In addition I am cutting some power outliers and cards that are excessively complex without too much benefit. Additionally I am trying to push some tempo/aggro slots and reduce the quantity/power of the 2-for-1s to reduce the viability of multicolor piles.

Very happy with these edits! LCI despite being a complicated set overall, has a bunch of pretty clean designs. Most notably some neat new discard outlets as well as a bunch of dinos. I have been frustrated with Greens threat base and getting a bunch of solid performers without walls of text is nice.

As far as cuts, everything is pretty self explanatory. Generally, the cuts are stuff that was too strong, too weird, or too wordy. I am of course happy to lose all of these things.

TheOinkinator posted to Triangularity -
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