Sparkhunter
(360 Card Cube)
Blog Posts (19)
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Mainboard Changelist+49, -49

I decided to batch updates from recent sets as there have been less changes between sets with the Omenpath Arc. MKM saw the inclusion of slightly better interaction and OTJ saw the inclusion of crime payoffs which complement more interactive planeswalkers. Green fatties and higher-MV planeswalkers that synergize with said fatties have been swapped for more efficient creatures with a +1/+1 counter theme.

Gates and the Thriving cycle of lands, long set aside and marked for removal, have been replaced by Surveil duals from MKM. A number of less interesting/inefficient multicolored and colorless cards have also been removed for even MORE fixing (thanks allied fetchland reprints), which brings me to my next point…

MODERN HORIZONS 3!! In addition to the obvious inclusions of some new flipwalkers, MH3 also features the return of Proliferate and some new counter interaction. Strix Serenade is another piece of long awaited blue planeswalker interaction, and new doge on the block Phelia does it all: supporting UW flash and +1/+1 counter synergies, flickering your or your opponents walkers to reset them, or blanking tokens (including but not limited to tokens made by planeswalkers) completely!

With the shift of worldbuilding design to the Omenpath arc, I anticipate fewer card updates per set as Planeswalkers will be less abundant. Updates for Lost Caverns of Ixalan include additional ways for blue to interact with walkers ala Tishana's Tidebinder and Ripples of Potential along with Quintorius Kand, another 5-MV walker that produces 3/X's similar to wr Ixalan native Huatli, Warrior Poet. Xander's Lounge is also replacing Crumbling Necropolis, a previous oversight.

inb4 Phyrexia changes, I wanted to make a separate post to note small changes made from The Brothers' War and Jumpstart 2022. Notably, Angelic Cub is a great "Heroic" target for Planeswalker abilities, and Termination Facilitator offers great support for "Planeswalker-Deathtouch" abilites seen in br.

Very few additions from the new set this time around. We have a white Pir, Imaginative Rascal with a better body in Lae'zel, Vlaakith's Champion and an aggressive 2rg 4/4 haste trampler in Minsc & Boo, Timeless Heroes. Other inclusions were some cards previously overlooked, further filling out the 3-drop slot in w. Temples (which were not highly picked due to pip-intensive cards not allowing for splashes) have been swapped for the Thriving cycle and the new cycle of Gates to continue facilitating fixing and hopefully promote more land picks.

Mainboard Changelist+53, -53

inb4 Kamigawa: Neon Dynasty gets spoiled further, I have realized the need for better fixing and why cube curators recommend a small gold section. Thus, I am amending both by adding a full cycle of Shocklands and Slow lands (bringing the total number of land fixing in the cube to just shy of 10%) in addition to trimming multicolored cards to increase each single color by 5 cards. This has given me an opportunity to try and lower the average mana curve of the cube, reintroduce +1/+1 counter synergies, and introduce Crimson Vow's Cemetery cycle.

Lizsaur posted to Sparkhunter -

To continually include the newest walkers and "cares-about-planeswalkers" effects, I have pivoted away some of the +1/+1 counter synergies for the moment. White's tax effects are also further being showcased with Reidane, God of the Worthy.

Following on Core 2021, Zendikar Rising has given us a couple more tools to combat Planeswalkers. Along with Hooded Blightfang, Zagras, Thief of Heartbeats has cemented Black as a Deathtouch centric archetype. In Commander Legends, we have our first omni-board wipe for creatures and walkers in the form of Slash the Ranks! Lastly, I am fitting in a couple more additions from Core 2021 that I missed or was dissuaded against previously (as I have mentioned, the set has truly been revolutionary for this cube).

Mainboard Changelist+44, -44
Mainboard Changelist+57, -57
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