bumping the power level
replacing the underpowered GB beast archetype with survival/dredge
Added OTJ duals / some of the new desert cards
Shifted UG tribe to Giant Tortoises, maybe some fun things for Archelos to do in the future
Shifted WG's core theme to Solemnity / Vizier combos
Got rid of cartouches and trials, weren't really seeing any play
Pushed storm a lot harder, it wasn't really viable in its current form