Despite many misgivings about the LOTR set - including but not limited to an overly complicated tempt mechanic that requires a double-faced card to explain how it works, an overabundance of food tokens (the worst kind of tokens in a vacuum), and a general dislike of mixing IP (but at least it isn't Optimus Prime or the Walking Dead) - I did manage to find a few cards I like.

Reprieve is an excellent tempo piece, and it has a generic name, meaning it will likely be reprinted in a normal MTG set someday.

Meneldor, Swift Savior fits both my blink and flying archetypes, while being a decent beater on its own. It's also an obscure enough character to not be distracting, unlike Frodo or Aragorn.

Barrow-Blade is a card that I absolutely feel is being slept on. It can shut down first strike, double strike, trample, deathtouch, lifelink, indestructible, persist, undying, hexproof, shroud, protection, tribal anthem effects, death triggers, damage prevention abilities, damage dealt triggers, end of turn triggers, etc. It affects about 25% of the creatures in this cube. It strips Pelakka Wurm of both trample and the death trigger. It neutralizes Fog Bank's prevention effect. It prevents Soulherder from being able to blink something. And it keeps you safe from Blood Artist/Zulaport Cutthroat - or alters your opponent's strategy because they don't dare attack or block with them now.

And Shire Terrace is good fixing, entering untapped and searching for only one mana. It's like if all the Panoramas were printed as one card.

I also considered Troll of Khazad-dûm as a powerful reanimator target. I still might add it, just need to decide what to cut.