The biggest change to the cube is -1 gold card for every colour pair. The multicoloured cards tended to be very late draft picks, and would often clog up sealed deckbuilding with 10+ gold cards, reducing the number of viable options.
Unfortunately, this comes at the cost of removing my favourite card in the cube - Slimefoot the Stowaway. Slimefoot has unfortunately not been at the correct power level for a while now, but he's stuck it out out of favouritism. With only 2 card slots though, there just wasn't space. I may make a cube built around Slimefoot in the future.
White has been significantly underpowered as of the most recent update, as white lacked reasons to play white. The changes here should add cards that pull you into playing the colour.
Blue's biggest change is the removal of Waker of Waves. The Waker has been an iconic part of the cube for a while now, but ultimately has been too ubiquitous. It's good to have reasons to play a colour, but the Waker was often not just a reason, but a mistake not to play it if you had access. This problem is also exacerbated by the draw+discard cards making it easier to find the Waker, and reanimation making it very consistent to hit the battlefield.
Nothing major of note. Just small tweaks.