So, this one's a bit of a doozy.
Firstly, I just wanted to remove some cards I wasn't loving such as Hogaak (who just required too many cards to leverage consistently) and Tinker (which still created polarizing non-games even without the untouchable bombs). Well, Hogaak was a cool build around card and I wanted to replace it with something similarly cool. Welcome, The Gitrog Monster and his land-loving buddies. Jund Lands sees Wrenn and Six, Crucible, and the like make its way in while also ushering in the return of personal favorites: Wildfire and Burning of Xinye.
And then there's the perpetual problem child: white. I wanted to spice my white section up a bit. That started out by leaning into a Humans sub-theme in Abzan and then expanded into a Reddit post in which I was turned onto a number of possibilities including: Boros Artifact Value. This is a super fun-looking archetype that may fall entirely flat, but that seems like a risk worth taking.
I also buffed up Aristocrats because I missed it.