Sitruc99 posted to Sitruc99's Cube -

I want a few more domain payoffs and to offer a more aggressive plan as well.

Nishoba Brawler has proven itself quite well in modern, and even though it can be a bit underwhelming on some boards, it can also kill quite fast on others. Hormagaunt Horde was a decent midrange card, but something has to give in order to make way for more domain.

Ulvenwald Oddity is a nice beater, and Rampaging Raptor has shown us that even though it’s not Questing Beast, it’s still quite good. Oddity also gives a decent ramp payoff as well. Stormkeld Vanguard is a decent card (as most Adventure cards are) but not really needed overall. There’s enough Disenchant effects that I think it’s fine to cut one.

Carnage Interrupter is a pretty heavy hitting beater, and funnily enough actually gets better when you mulligan. Three mana for a 5/5 is a pretty good deal, and adding a bunch of Clues to the board is never a bad thing. Kill! Maim! Burn! was a pretty solid card, but something had to give and I’m not quite ready to cut Terminate yet.

Territorial Kavu is pretty similar to Nishoba Brawler, a 2 mana 5 power attacker, that trades trample for rummaging and/or ‘yard hate. Samut was my weakest GR card, so it’s once again being cut.

Scion of Draco is the last 2 mana domain creature I’m adding. It has the upside of flying and giving random abilities to other creatures. Liquimetal Torque was just way too narrow in actual gameplay to be anything more than a Mindstone that doesn’t cycle, so it’s a fine cut here.