I'm shaking up how the mana is doled out in order to get rid of the city of brass idea.
Big set of updates to change some of the power outliers and make party happen.
Yes cruel somnophage is a massive card in this environment.
I feel like this is a little light on threats and a little heavy on interaction. I want to see how the graveyard looping works out and if it's even fun.
adding stickier creatures to work with mill.
leaning more heavy into mill and graveyard looping
Thanks to some wild brainstorming with @dsbcubes we figured out a few things:
I'm swapping out a ton of cards based on the brainstorming session we had yesterday.
I also am making two changes to the format writ large:
Adding 3x of other cards, also adding wrong turn.
Immediately realized Breeches and frillback would be way too strong. also tribe was jank for mana sinks
Initial List - 4x copies of each card to be added.