The Agile Cube
(386 Card Cube)
Blog Posts (20+)
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AgileDrunk posted to The Agile Cube -

Lots of interesting cards in the set for retail, but few that fit the cube's goals due to the density of 2 & 3 colour cards and focus on high MV cards designed for slow games.


Stasis Snare
Static Snare - Similar swap for slightly less colour intensive card. Lower floor and higher ceiling that can be manufactured by the attacker makes this a compelling include in aggressive decks as well as controlling ones.

Fertile Ground - No longer particularly exciting without the sometimes treat of untapping it with Arbor Elf
Herd Heirloom - Another similar swap with downside of being only useable with creature spells but providing a built-in reward for your big creatures. Due to the minimal number of 4+ power creatures in the cube this won't always be live and will be improved alongside ways to modify creatures.

Heartfire Immolator - Out as 2/2 prowess with slight upside for the inclusion of a 2/2 prowess with huge upside.
Cori-Steel Cutter - Pretty significant power level increase. I like rewarding double-spelling here and this is once hell of a good card that slots well into multiple archetypes. RW aggro, RU tempo, Rx Artifacts will all love this. T2 Cutter + one of the 7 zero mana artifacts should be pretty excellent!

Seeker of the Way
Voice of Victory - I want more options to signal/enable both the go-wide style of aggro, and also provide fodder for the sacrifice decks that aren't just recursive black creatures. Voice of Victory seems perfect in this role, swinging for big damage with Warleader's Call and feeding Goblin Bombardment excellently.

Vengeful Rebel - hasn't been exciting or seen play in forever. There are enough fetches here that this should acts as a mini Chupacabra on a better body, but in reality people just don't play it.
Avenger of the Fallen - In for similar reasons as Voice of Victory, although I am worried about including a black 3-drop with 4 toughness, something I'd ideally like to reserve to only green. If this had 3 toughness I'd be excited to run it for a long time, as it stands it's on the watchlist for cutting.

✅Dream Eater added as a blue control signpost/wincon. Based on feedback from one player that they normally like to draft control but didn't see anything loudly shouting "control!".

✅Scrawling Crawler in as a versatile value piece. Enjoyed playing it in FDN limited.

AgileDrunk posted to The Agile Cube -

Blade Splicer added as solid piece that fits in many archetypes and functions as a good blink target.

Ghostfire Slice removed as the discounted mode has proven to be too good and requires no work to activate. Red doesn't need the help and Char is still a good card here.

Forsaken Miner removed for being too free with Goblin Bombardment. I love playing them together, but I imagine people will be upset to be on the receiving end of it.

Dragonkin Berserker out reluctantly as the least interesting red 2 drop and I just need space... May re-add in the future

Removing some under-played and less interesting cards to bring the cube back down to 384

Mainboard Changelist+1, -1

Add from the package Surveil Lands

From reasoning on LPR episode regarding fetching these only when an untapped source isn't required. Fetches now have the option between untapped shock, or tapped land with upside.

Mainboard Changelist+0, -0
Mainboard Changelist+0, -0
AgileDrunk posted to The Agile Cube -

Broadly avoiding keywords without reminders which means unfortunately a number of rares featuring committing a crime, saddling and plotting are out.

These cards are cool but I won't run because they don't have reminder text:
Archmage's Newt - no Saddle text

Wrote out a nice thought out piece here and CC dropped an error code deleting it. RIP

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