Queue the Cube
(540 Card Cube)
Blog Posts (20+)
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Balancing strategies and replacing some unpopular cards

Mainboard Changelist+44, -44
ARC, BLB, and DSK Update Goal

Lower curve for all colors and encourage faster games

Mainboard Changelist+60, -60
Thunder Junction and Modern Horizons 3 Update

Looking to increase tempo of games while still supporting aggro, midrange, control, and combo. Too much lifegain in the cube was causing games to drag out.

  • Removing lifegain as an archetype
  • Adding support for "when you draw your second card ..." type cards
  • Adding more low cost creatures to all colors

MKM Update

Mainboard Changelist+0, -0
krede posted to Queue the Cube -

Modified cards that care about Blood, Clue, Food, Map, and/or Treasure tokens specifically to be more general.
i.e. "Sacrifice a Treasure" cost becomes "Sacrifice an artifact token"

Hope is that instead of needing to support each of these artifact token synergies separately, they can support each other.

Might be too strong. Will revert as needed.

Mainboard Changelist+0, -1
Mainboard Changelist+0, -0
Maybeboard Changelist+0, -0
Mainboard Changelist+1, -1

Removing Walking Ballista to avoid easy 2 card win combos.

Mainboard Changelist+88, -43
Big Quality of Life Update

Goal of this update is to make the cube less prescriptive to the supported archetypes and to add more support to the general strategies of control, aggro, midrange, and combo.

The ten archetypes are still present but now if you go a color pair you are not locked into that archetype.

Overall goal is to make the cube play more diverse while still supporting synergies and archetypes.

Control support added in the form of cards like:

Aggro support added in the form of cards like:

Midrange support added in the form of cards like:

Combo support added in the form of cards like:

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