Ways to return all lands from your graveyard to play. Testing four effects in the cube, and each effect is a different type. Sorcery, etb, activated ability and enchantment.
Goal of this archetype is to generate insane advantage by looping together tectonic reformation/trade routes with land tax, life from the loam or slogurk to draw sometimes 3-4 cards a turn.
Testing out the free answers package to see if it's what the cube want's/needs
I am testing these out along with all the other 'free' answers to see if they're what this cube needs/wants to be doing.
This archetype is all about 'evenly' destroying or limiting the lands of your opponents. Cards that pair with this archetype are cards that make the 'wildfire' either one sided OR put you in a favorable position after it resolves.