Testing out worldgorger combo, only takes up a few dead slots and goes infinite with many cards already in the cube
Duelist of the Mind - Synergizes with the draw 7 deck, discard outlet for UBx reanimator, less pip intensive than flesh duplicate
Forsaken Miner - The best recursive 1 drop yet; with less zombies in the cube, gravecrawler's recursion mode is less and less valuable
Harvester of Misery - Can bin itself to remove a creature for 2 mana, and then reanimated as a beater. Good modal single target/wrath effect that will bolster B control decks in the cube
Slickshot Showoff - Evasive 2 drop that grows quickly and contests initiative/monarch, great with the increased non-creature artifact density
Legion Extruder - A second sorcery speed bonecrusher giant, can turn clues and moxen into board presence
Goldvein Hydra - Haste + trample makes it a good mana sink for base G ramp decks, vigilance helps it both steal the intitative/monarch from the opponent and defend it
Vaultborn Tyrant - incredible synergy with flash and sneak, serviceable threat in ramp decks since it replaces itself and provides card advantage if removed
Lavaspur boots - cheap equipment to keep the aggro deck's 1 drops relevant in the late game, can give haste to powerful top end threats as well
Dust Animus - Good early aggro threat that can contest initiative/monarch and combat blue fliers, as well as an exalted angel as a late topdeck or when blinked with 5 lands out. Adanto Vanguard is still very good, but the most replaceable aggro creature in this section
Aven Interrupter - Disrputive 3 drop for the base W aggro decks, and a good spellqueller impression for UW control
Nurturing Pixie - Testing in replacement of giver, can bounce back Novice/Thraben inspector for card advantage, reset dust animus, and bounce any of the ETB white 3 drops
All hail the hypnotoad 🐸