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It's been a while!

Back in Februrary, I held a draft and got some VERY good data for the set. Some nice! And some not so nice. There were two large issues identified during the draft:

  • More fixing is needed across the board. Mono color decks were struggling to cast their spells, and not getting significant enough benefit for it.

  • BG needs serious re-jigging. Both players who chose to draft BG came away with a negative experience.

This update aims to fix both issues. For the first issue, I aim to fix this issues by changing only the Bonus Sheet; I'll take out some colorless lands and replace them with thriving lands and vivid lands. I believe these are better since you only need to be one of those lands potential colors for them to be good fixing, rather than a two color land.

For the BG problem, I'm going to give it a new identity: Threshold. It's not specifically land focused, but the cards you'd want to play to get it are tangentially related, so that should suffice. This should hopefully give BG a more exciting and coherent game plan and make the mirror less of a grindfest.

On top of that, I'm also leaning deeper into the 'eight or more lands' cards from STX. Should give UG more of an identity and incentivize a longer term game plan.

This is a big update, I'll explain my rationale for each of these changes at a later date.

Mainboard Changelist+1, -0
Mainboard Changelist+1, -0
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