This cube is the first half of a two-part commander cube meant for powerful, enjoyable, extremely bombastic and fun commander experiences. Up to 8 players will each draft 15 CAN-BE-COMMANDER cards from a collection of 120 cards. This part of the draft will determine which archetypes players will likely attempt to draft from the CAN'T-BE-COMMANDER CUBE.
Drafting is simple; each player takes their 15 card commander pack, picks one card, passes left, and proceeds until all players have picked their 15 cards.
Cards shown in the card gallery are the versions of these cards currently in my physical copy of this cube
This list updates semi-regularly to improve the health of the draft environment
Cards drafted from this cube that are not chosen as commander(s) for your deck CAN be used as cards in the main deck
For more information about deckbuilding rules, check the description on the CAN'T-BE-COMMANDER CUBE here: