Progress: 92% completed.
Deadly Perils, Priceless Treasures.
A World enraged.
Enter an adventure world based around lands with treasures and traps and where the lands themself turn in it's inhabitants. This cube represents the first chapter of the Zendikar story.The design aspects include all cards featured in Zendikar and Worldwake with no more than rarity distribution c/u/r/m=3/2/1/1.
General recommendations for cube draft methods
4-8 PLAYERS Booster draft
3 pack of 14 per player
2-5 PLAYERS Sight draft
pick 1, burn 1, 5 packs of 18 per player.
2 Player alternative Sight draft
pick 1, burn 1. 3 packs of 28 per player or 7 packs of 12.
2 Player alternative Glimpse draft
pick 1, burn 2, 9 packs of 15 per player.
2 Player alternative Winston
84 card card-pool
Recommendation for cube introduction
Winston draft is an easy way to explain a little and talk about the cards in the cube for an easier introduction to the format.
The cube all in all is very evenly distributed.
Creature count is at 51% except White (at 58%).
Landfalls (at 9 per colour) is evenly distributed across all colours as are:
Kickers, Multikickers, Allies, Traps, Landfall instants and Zendikons.
Exceptions are pump allies which are about double represented in W and G.
The other exception is Novablast worm which is G/W and the only true multicoloured card and very powerful board wipe.
Lastly White is the only colour wihtout a planeswalker.
The cube has also an atypical high land count (twice that of a colour) to accomodate the two-for-one effect of landfall.