Pauper Turns Depraved
(160 Card Cube)
Pauper Turns Depraved
Cube ID
Art by Jesper EjsingArt by Jesper Ejsing
160 Card Pauper Powered Vintage Cube2 followers
Designed by Befano
Owned
$157
Buy
$102
Purchase
Mana Pool$110.85

Do you love Pauper? Perverted decks? Depraved synergies? Well, you're in the right spot!

The Pauper Turn Depraved cube uses draft, deckbuilding, and gameplay rules adapted from Max Hero’s 15 Card Singularity format, it differs from regular "cubing" by:

  • Cards are drafted in 2 packs of 10 cards
  • Your deck must include exactly 15 cards
  • Players do not lose the game if they would draw a card from an empty library

This list features:

  • Strong synergies, ie: Syphon Life - Groundskeeper
  • Cheating everywhere Cavern Harpy or Dark Ritual
  • Only extreme power Glistener Elf - Invigorate
  • 50+ Combos, just to play with a plan B ahead.
    The main archetypes are: Combo/Cheat, Rainbow Control, The thin/right Control, Ponza (usually a deck runs 4 to 6 lands...), Aggro/AggroComboCheat, The Bomberman, VampireLands, Infect, Bogles, Enchantments Trolls, and many others, whit the same perversion level.
    Plz, enjoy!

3rd Update:

  • Update lot of cards to increase power like Sanitarium Skeleton into --> Persistent Specimen.
  • Lowered a bit the support to the tap-comboing decks.
  • Added support to the not-comboing decks.
  • New stronger combos added, replacing weakest ones.
  • Lowered a bit the general mana curve of each color.

2nd Update:

  • Added more cards like Suture Priest, useful to combo-ing or to prevent combo-ing.
  • Lowered a bit the general mana curve of each color.
  • All this improvements thanks to removing the 'Delve' ability.
  • Added a little help to aggro decks.

1st Update:

  • Removed the Bomberman combo, way too clumsy and slow to assemble.
  • Added more 0 mana cards, we want to cheat at turn 1.
  • Added more support to infect and stompy decks.
  • Added more conspiracies, because of strong interactions and combo-ing help.
  • Now you can generate up to 6 mana on turn 1 and 10 mana on t2 and go for the win.
  • Added support even for those crazy peeps that's wants to run a midrange deck.

Where this crazy train come from

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