Named after one of our favorite commons art wise, this cube is centered around a few concepts:
π¦The feeling of seeing a toybox of fun build arounds that make you say "I want all of this" in each pack.
π¦A mix between a "good stuff" cube and a synergy cube - the ability to play if you just draft colors, but a deck that will really excel in the small incremental advantages created from synergy.
π¦Limited Planeswalkers and a lack of certain mechanics (regeneration, enemy mill, morph). Very limited typal support (Just a couple of cards that care about Zombies).
π¦Support for broad archetypes (aggro, control, midrange) with limited combo support. Mini archetype packages can fit into those broad strokes nicely, with support across multiple colors to allow for unique combinations.
π¦A slight tendency towards graveyard focused themes - lots of discard, sacrifice, delve, etc. Most colors have some way to interact with the graveyard, artifacts, or enchantments in their own way. Plenty of other themes or ways to counteract those strategies, though!
π¦A higher focus on varied themes and replayability - aimed at feeling like you should come back and try a different deck next time. The slightly larger size of the cube reflects this, to give the variance wanted and try to broaden the experience.