The goal of this cube is to force you to play different types of monsters to progress.
This cube is meant for 2-4 players
The games should be around medium speed and pretty aggressive.
This is a pocket style cube that's meant to fit in a secret lair size box. There will be no creature tokens here.
There will be no humans.
Classes will be avoided as much as possible.
Here's how it plays.
Each player starts with an emblem
"Journal of monsters"
Each time you play a creature card. Note each of it's subtypes.
At the beginning of your upkeep, create a number of treasure tokens
equal to the number of unique types noted.
You build a deck of 20 cards. You have to draft the lands you play. You cannot add lands that you didn't draft.
Color archetypes and goals stax flying
Spells counters
Reanimator mill
burn
counters land fixing
This is a living cube where I can make a home for the odd creatures.