Welcome to the Time Spiral Cube! If you’re new to drafting or never got the chance to experience the original Time Spiral block, you’re in for something special. This cube captures the nostalgia and complexity of the Time Spiral set, paying tribute to Magic's rich history. Whether you’re a long-time player or new to the game, this cube offers a unique and exciting drafting experience that brings together the best of Magic’s past and present.
Lore OverviewPhyrexia has been defeated. Yawgmoth is no more. But Dominaria is still in grave danger.
Time rifts have formed across the plane at locations where devastatingly powerful magics were once unleashed. These rifts remained relatively benign until the coming of the false god, Karona, whose birth and subsequent death drained then flooded the plane with mana. This sudden shock destabilized the rifts. If nothing is done, these rifts will consume all the mana on the plane, causing a catastrophe that would ripple across the Multiverse.
It will take a planeswalker's sacrifice of their Spark if the realm - all realms - are to be healed.
(Credit given to Jay13x/MTGSalvation - "Time Spiral and the Mending", Feb. 27, 2018)
Cube DetailsThis is a Time Spiral set cube with some changes! The original Time Spiral bonus sheet (the extra "timeshifted frame" cards you would have gotten in your packs) has been replaced with a mix of cards that are intended to work mechanically with the main set and expand the list of "Special Guests" who have been brought into this decaying timeline. These cards include all-stars from the original Time Spiral bonus sheet, cards from the Time Spiral Remastered bonus sheet, and cards from the recent Universes Beyond: Doctor Who set. Time, as the Doctor would say, is "more like a big ball of wibbly-wobbly, timey-wimey stuff."
This list is the Main Set Cube.
The initial build was made using the TSP set, with a 3-2-1 ratio for cards, as used by The Professor from Tolarian Community College.
Set OverviewGet ready for mechanical and thematic callbacks to sets from Magic's history leading up to the release of Time Spiral. Returning mechanics include the following:
New mechanics for this set include the following:
White Weenie Aggro: Fast, efficient creatures like Amrou Scout, Benalish Cavalry, and Serra Avenger to overwhelm your opponent quickly.
Sliver Synergy: Utilize Slivers like Sidewinder Sliver, Pulmonic Sliver, and Gemhide Sliver to build a powerful, synergistic army.
Flicker/Blink: Abuse enter-the-battlefield effects with Momentary Blink, Flickering Spirit, and Mangara of Corondor.
Blue-White Control: Counter spells like Cancel, Spell Burst, and bounce effects like Snapback to control the game.
Mono-Blue Tempo: Evasive creatures and tempo plays with Looter il-Kor, Shadow Sliver, and Riftwing Cloudskate.
Blue-Black Control: Control the board with powerful spells and creatures like Draining Whelk, Teferi, Mage of Zhalfir, and Lim-Dûl the Necromancer.
Black Aggro: Aggressive creatures like Sangrophage, Skulking Knight, and Urborg Syphon-Mage to apply constant pressure.
Graveyard Recursion: Bring back creatures from the graveyard for value with Dread Return, Living End, and Call to the Netherworld.
Red Aggro/Burn: Fast creatures and direct damage like Mogg War Marshal, Lightning Axe, and Grapeshot to finish games quickly.
Storm Combo: Build up a storm count and win in a single explosive turn with Grapeshot, Empty the Warrens, and Ignite Memories.
Green-White Tokens: Generate a wide board of token creatures with Thallid Germinator, Sprout, and Selesnya Evangel.
Green Ramp: Ramp up your mana to cast big, impactful creatures with Search for Tomorrow, Greenseeker, and Magus of the Candelabra.
Green-Black Saprolings: Create and utilize Saproling tokens for advantage with Deathspore Thallid, Sporesower Thallid, and Thelonite Hermit.
Five-Color Slivers: Combine Slivers from all colors like Gemhide Sliver, Telekinetic Sliver, and Pulmonic Sliver for maximum synergy.
Each archetype offers a unique drafting experience, whether you prefer aggro, control, or combo strategies. Dive into the Time Spiral Cube and experience the nostalgia of a set that was Magic: The Gathering's first major retrospective, celebrating its rich history and the evolution of the game up to 2006.
Welcome to the last days of Dominaria. The plane is dying.
Join the Magi, and preserve what's left. Or destroy it.
The choice is yours, Planeswalker. Let's see if you have what it takes to rewrite history.
Draft Guidelines:Each player receives 3 booster packs (15 cards).
Each booster "pack" should have the following: