The Degenerate Micro Cube is a 160 card cube that uses draft, deckbuilding, and gameplay rules adapted from Max Hero’s 15 Card Singularity format:
Under these conditions, the Degenerate Micro Cube pursues many of Magic’s most broken and degenerate strategies. The present macro-archetypes are better described as combo, stax/prison, and control, rather than the more prevalent aggro, midrange, and control.
Bomberman combo has felt too unreliable and people have not been drafting it. The pieces being too poor on their own has made the pieces unappetizing. We're adding the best pieces found that can be put in turn 1 off of a Workshop, but these slots will be subject to change to different payoffs after playing with them for a while.