The Stack is played using the rules of Type 4, also known as Limited Infinity. Gameplay is defined by each player having access to unlimited quantities of all mana colors and types at all times (including Colorless and Snow mana) but a player can only cast one spell each turn, with some exceptions. The Stack can be played as 1v1 or multiplayer with ideally 4 players.
These are spells that will not count against your one spell per turn limit. This would be spells that are not cast for their Converted Mana Cost (CMC or Mana Value) or are cast without paying their mana cost.
I can play each of these cards without using my spell limit for the turn by casting them using their alternate costs. Hidden Dragonslayer can be cast facedown as a morph creature. Bringer of the Red Dawn can be cast for as an alternate cost. Mulldrifter can be cast for evoke (he will be sacrificed due to evoke, but free draw!). Counterflux can be used to defend my board from removal or my spells from opposing counters when cast using overload.
Because mana is unlimited, there are some activated abilities (that don't require a tap as part of the cost) which can be used an infinite number of times. This can cause two abilities to cause an infinite loop of players activating the ability. The general rule of thumb is the second ability activated (a.k.a. the responding ability) will prevail. Below are scenarios to help address these loops.
The Stack can be drafted in many ways. All cards drafted are played since meeting mana requirements is not an issue.
Below are some examples of archetypes available in the Stack. Note: it may not be possible to build a deck entirely around a single archetype so it is important to find balance.
The Stack is full of many combos and interactions that can generate a significant card advantage or even instantly win a game. Below are just some of the interactions you'll come across.
With Soul of Innistrad on the battlefield, flood the field with Pack Rats by constantly returning creatures from your grave to hand with Soul of Innistrad and discarding them to Pack Rat.
With Soul of Innistrad on the battlefield, evoke Cloudthresher for free at instant speed, then after it has died, return it to your hand from your grave with Soul of Innistrad and repeat. Need to have more life than your opponents since the damage from Cloudthresher is symmetrical.
Lets you draw as much as you want for free. Also works with any other free instant or sorcery draw spells.
Give Masticore lifelink and target itself then regenerate each time for infinite life gain.
Use Rummaging Wizard to fill your graveyard then play Sedris, the Traitor King and unearth each creature.
Q: Why don't you have tutors (search effects) in the Stack?
A: There are multiple reasons:
Q: Is there a more accurate value tracker for the Stack list?
A: Yes! You can view it here.
Cards that are too powerful for the current power level of the Stack. Cards are known to come off this list and be added to the Stack as newer cards become available that increase the number of options to deal with them. Additionally, some cards may be moved to the 1v1 Banned List when found to be acceptable for 4 player group games.
March of the Machine: The Aftermath didn't provide much that we wanted to try. We've taken this time to look at some older cards we'd like to test out. The big addition are double-faced Ixalan lands which it was tough to meet the criteria to flip them in the Stack, but the back side (land) was strong. These cards are just treated as the land side and we completely ignore the reverse side. Shoutout to @SuperTainted for the idea.
Removed: