Stargazing
Design Philosophy
- design parameter of including most Gods (sans Ilharg, the Raze-Boar for thematic reasons and Jorn, God of Winter for gameplay reasons), resulting in a blend of Greek, Egyptian, and Norse mythologies
- Goal to not punish drafting "good stuff" decks, whilst rewarding drafters for building towards cohesive, synergistic decks
- Tribal payoffs include Angels, Cats, Giants, Minotaurs, Serpents, Sphinxes, and Zombies
- Average CMC: 3.38
Archetypes
Tempo
Create evasive threats and garner card advantage before finishing the game in the air with Sphinxes.
Gods to look for: Thassa, God of the Sea; Heliod, Sun-Crowned; Reidane, God of the Worthy; Alrund, God of the Cosmos
Tribes to look out for: Sphinxes
Mill
Mill your opponents or yourself depending on your draft pool.
Gods to look for: Phenax, God of Deception; The Scarab God; Egon, God of Death
Tribes to look out for: Zombies
Sacrifice Aggro
Aggresively chip at your opponent's life total before sacrificing creatures for value.
Gods to look for: Erebos, God of the Dead; Bontu the Glorified; God-Eternal Bontu; Erebos, Bleak-Hearted; Birgi, God of Storytelling; Valki, God of Lies
Tribes to look out for: Minotaurs
Monsters
Play midrange threats, prioritizing 4-power creatures to trigger Ferocious effects.
Gods to look for: Nylea, God of the Hunt; Hazoret the Fervent; Rhonas the Indomitable; God-Eternal Rhonas; Purphoros, Bronze-Blooded; Kolvori, God of Kinship
Constellation
Play enchantments.
Gods to look for: Heliod, God of the Sun
Tribes to look out for: Cats
Aristocrats
Grind your opponents out by sacrificing and recurring small creatures for value.
Gods to look for: Erebos, God of the Dead; Bontu the Glorified; God-Eternal Bontu; Erebos, Bleak-Hearted; Heliod, Sun-Crowned; Tergrid, God of Fright
Tribes to look out for: Angels
Spells
Maximize on instant speed effects and interaction to draw cards and disrupt your opponent.
Gods to look for: Kefnet the Mindful; God-Eternal Kefnet; Birgi, God of Storytelling; Toralf, God of Fury
Tribes to look out for: Giants
Escape
Pair efficient creatures that return themselves from the grave with effects that fill and utilize your graveyard.
Gods to look for: Nylea, Keen-Eyed; Egon, God of Death
"Wide-Heroic"
Go wide with creatures and token makers before granting them some extra power to end the game.
Gods to look for: Heliod, God of the Sun; Purphoros, God of the Forge; Oketra the True; God-Eternal Oketra; Halvar, God of Battle
Ramp
Prioritize early game ramp to play large threats and utilize late-game mana sinks.
Gods to look for: Kefnet the Mindful; Nylea, Keen-Eyed; Thassa, Deep-Dwelling; Cosima, God of the Voyage; Esika, God of the Tree; Kolvori, God of Kinship
Tribes to look out for: Serpents
Stargazers
Eric: Cats
Jeff: Aggro
Modern Horizons 2 Update
Lizsaur posted to Stargazing -
Mainboard Changelist+18, -18
- Observant AlseidTimeless Dragon
- Nimbus NaiadRaving Visionary
- Dream DevourerSinister Starfish
- Varragoth, Bloodsky SireTizerus Charger
- Voyaging SatyrSanctum Weaver
- Leafcrown DryadTimeless Witness
- Satyr EnchanterSythis, Harvest's Hand
- Irrigated FarmlandHengegate Pathway
- Fetid PoolsClearwater Pathway
- Canyon SloughBlightstep Pathway
- Sheltered ThicketCragcrown Pathway
- Scattered GrovesBranchloft Pathway
- Underworld CoinsmithBrightclimb Pathway
- Mischievous ChimeraRiverglide Pathway
- Binding the Old GodsDarkbore Pathway
- Chained to the RocksNeedleverge Pathway
- Weaver of CurrentsBarkchannel Pathway
- Steam AuguryProphetic Titan
Also adding the full cycle of Pathways (on theme through Kaldheim by Secret Lair: Ultimate Edition 2) so that each color pair has access to two dual lands.