Clone of The Solar Cube - 01-07-2023
(360 Card Cube)
Clone of The Solar Cube - 01-07-2023
Cube ID
Art by Yoshiro AmbeArt by Yoshiro Ambe
360 Card Cube0 followers
Designed by Nexon
Owned
$227
Buy
$748
Purchase
Mana Pool$1010.04

Cloned from The Solar Cube (Peasant+)

The Solar Cube

Medium-to-high powered peasantish cube. Mostly commons and uncommons with a few rares to enable spicier build-arounds and fetches and shocks to tailor a good mana base and allow three-color decks to be viable.

Board wipes are available in white and conditional boardwipes in black and red. Manlands are included in Esper colors for control decks' finishers.

2-for-1 effects were excluded to encourage a faster gameplay and reduce the possibility of board stalls. Removal is not the best available to avoid feelsbad moments (basically having your cool creature removed by an unconditional removal).

Aristocrats has been depowered because I felt Blood Artist and Goblin Bombardment took away games too easy and in an uninteractive fashion. There aren't any combo either.


Archetype Breakdown

w White's themes include white-weenies, blink, tokens, flyers and +1/+1 counters. The color's primary theaters are aggro and midrange but it has access to some of the most versatile-removal and board-wipes making it a great support color for control decks.


u Blue's themes include flyers, ninjas, self-mill, and spell-slinger. The aggressive decks tend to be tempo based relying on early creatures backed up by counterspell protection and cheap interaction. Blue provides card-filtering, card-draw, and a wide-array of counterspells that when paired with another color for removal and board wipes can form a potent control deck.


b Black's themes include aristocrats, recursion, reanimation, and graveyard matters. Black supports aggro, midrange, control, and combo all of which primarily revolve around using the graveyard as a resource. It also has a variety of forms of hand-hate, creature-removal, and board-wipes.


r Red's themes include aggro-burn, sacrifice, spell-slinger, & light board wipes. Aggro, midrange, and control are supported but, with the exception of wildfire-style decks or as a support color, red is primarily aggressive slanting. The color has a wide-array of burn-spells at its disposal as either creature kill or finishers.


g Green's themes include ramp, +1/+1 counters, graveyard-matters, multi-color, and tokens. Green operates primarily in midrange but can support, both, more aggressive-creature decks and full Llanowar Elves style ramp decks with the ability to splash two or more colors for powerful-effects.


w-u Blink, Flyers


u-b Thievery, Reanimator


b-r Aggro, Recursion


r-g Stompy, Ramp


g-w +1/+1 Counters, Tokens


w-b Aristocrats, Tokens


u-r Spell-Slinger


b-g Graveyard Matters, Ramp Reanimator


r-w Go-Wide Aggro


g-u Tempo, Ramp


END


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