Shadows Over Innistrad Revived

Cube ID
Art by Jaime JonesArt by Jaime Jones

360 Card Set Cube

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Owned
$38
Buy
$174

Introduction


Up to 8 players draft a more powerful and condensed version of Shadows Over Innistrad and Eldritch Moon limited. Pack design imitates a mix of both boosters with two timeshifted slots ft. some older and newer Innistrad cards.
Jumpstart boosters now available (see bottom)!

Booster Design


Each player receives 3 packs of 15 cards, each containing:
2 Rares
3 Uncommons
8 Commons
2 Timeshifted

Want to see only timeshifted cards? Paste this into the "Filter" menu: -set:soi -set:emn -is:promo

A Classic Set, Remade (Design Goals)


β€’ πŸ’Ž Embellish a piece of magic's booster history.
--> keep as much of the original format intact while creating a more modern, deep and varied limited environment

β€’ βš–οΈ Balance trumps pure nostalgia.
--> rebalance card distribution, rarity and, in some cases, oracle text
--> nerf overpowered bombs and cut unplayable draft-chaff
--> balance the mana curve of each color and further support archetype synergies to make any color-combination fun and playable.

β€’ πŸƒ Make flavorful additions from other releases that fit the set's themes, art and mechanics.
--> Timeshifted or Bonus-Sheet type of inserts that create extra variance and surprise veteran drafters.

β€’ πŸ’ͺ🏼 Gameplay feels more like block constructed decks rather than the original booster-draft format as decks are generally more powerful.
--> Commons are still valuable, decks are just more synergistic and reliable (fixing, mana curve)

β€’ 🀝🏼 Drastic reworks are optional to also include players looking for a more traditional set-cube experience.

β€’ πŸ’Έ Small & Affordable
--> Easy assembly, low barrier to entry

How different is this cube from the original blocks' boosters?
==========50%==========
Γ—Γ— Cards from other sets
Γ— Altered Card-Text
Γ—Γ— Altered Booster-Design

More remastered set cubes:
πŸ²β›©οΈTarkir Restored NEW
πŸš‚πŸ•ŒKaladesh Reinvented
πŸ—‘οΈπŸžοΈDominaria (2018) Reimagined
β„οΈπŸ”οΈKaldheim Reclaimed
πŸ¦…πŸ”₯Core M19 Realigned
πŸœοΈπŸ§Ÿβ€β™‚οΈAmonkhet Recovered

"Plane Limited" Set Cubes:
Ravnica
Ixalan
Mirrodin
Innistrad


The original booster environment featured small tribal synergies with few payoffs, so I chose to cut zombies, vampires and spirits as β€˜tribal decks’ entirely. These decks unfortunately never came together as β€˜real’ tribal decks and in comparison to the enhanced power level of the rest of the cube the payoff cards fell rather flat.

Emerge/Eldrazi as an archetype is cut as well.

Archetypes


I have adjusted the cardpool to support the playable archetypes a bit more. Madness and werewolf decks are now equally as playable as graveyard decks.
A few two-color decks end up rather being good-card piles than synergistic decks. Those are separated under the line.

rb Madness
Bloodmad Vampire, Olivia's Dragoon
bg Delirium
Autumnal Gloom, Thraben Foulboods
rg Werewolves
Runebound Wolf, Waxing Moon
ur Prowess Madness
Thermo-Alchemist, Curious Homunculus
ub Control Madness
Ghoulsteed, Stitchwing Skaab
wg Humans, Investigate
Thalia's lieutenant, Briarbridge Patrol

ug Investigate Midrange
Ongoing Investigation, Fleeting Memories
wu Flyers Investigate
Erdwal Illuminator, Thraben Inspector
wr Aggro
Dauntless Cathar, Voldaren Duelist
wb Sacrifice Delirium
Pious Evangel, Sanitarium skeleton

Rebalancing


I have downshifted some lower-powered rares and uncommons that bring archetypes together well and fill gaps in the mana curve.

Rare to uncommon:
Sanctifier of souls
Thalia's lieutenant
Hanweir militia captain
Welcome to the fold
Asylum visitor
Stromkirk occultist
Deathcap cultivator
Lupine prototype
Tamiyos journal
Corrupted grafstone
Geier Reach Sanitarium
Drownyard temple
All five Show-Lands

Uncommon to common:
(Most of these now have two copies)
Extricator of sin
Courageous outrider
Reaper of flight moonsilver
Subjugator angel
Erdwal iluminator
Nebelgast herald
Stitchwing skaab
Fleeting memories
Tooth collector
Abundant maw
Gisas bidding
Rise from the grave
Graf harvest
Village messenger
Ravenous bloodseeker
Conduit of storms
Abandon reason
Briarbridge patrol
Pack guardian
Crop sigil
Howlpack resurgence
Wildfield scarecrow
Magnifying glass


Bombs like Liliana and Tamiyo are denoted as "mythics" and are only featured once in the third booster.
This way, especially in sealed, some boosters aren’t much more overpowered than others by featuring multiple top rares.

These "mythics" are:

Furthermore, I nerfed a few bombs by adjusting their mana cost or abilities. In case you are looking for an extra balanced draft of the format, apply these optional changes (small post-it over the respective value):

'Mythic' Uncommons:

Top commons in each color:

Card rating system

A rating system similar to limited set reviews is available by reading the 'notes' section of each card and works as followed:
S: game winning bomb. Warps the game around it and must be answered at all cost.
A: powerful bomb. Can win the game on its own but isn't unbeatable.
B: very good card that will almost always make the cut. Good uncommons and the best commons end up here.
C: playable cards that sometimes make the cut. C+ usually does, C- generally won't. Curve fillers.
D: Filler or left over cards. Often the last cards in the pack. At times, these can fill your curve but you'll never be happy to play them.

Unfortunately, it seems that the draft AI does not prioritize the timeshifted cards at all, making them unrealisticly easy to pick up late in the draft. Real life drafts obviously have these cards picked up much earlier.

Resources

You can find further discussion on this cube here

The original version of this list without any timeshifted cards can be found here

Statsout of 10
Price3
Size4
Start difficulty3
Skill cealing5
Grindiness3
Parasitic7

Preparing the custom draft boosters:

  1. When you have all the required cards, separate all timeshifted cards (old and new), then sort the rest by rarity and shuffle each rarity pile.
  2. Start with bomb mythics: you will want to keep these 8 boosters separate from the rest. Lay them out next to one another in face-down piles. You should have 8 cards in piles.
  3. Lay out the other "regular" rares as 16 separate piles. You should have 24 single-card piles total.
  4. Put a rare over each pile.
  5. Put an uncommon over each pile until all uncommons are gone. They should all be 5-card piles.
  6. Put all commons the same way. You should have 24 13-card piles.
  7. Put an OG Innistrad card on each pile.
  8. Put a 2021 Innistrad card on each pile. You should have 24 15-card boosters.
    Draft with 4-8 players or play sealed with up to 4 players.

Jumpstart


Brackets are lands or equivalents that replace a land.
All boosters should have 8 lands (including bracketed cards) and 20 cards total. Basics are not mentioned here and are expected to be added.
@ = removal (2 / booster)

β€ŒWhite Delirium
Topplegeist
Lunarch mantle
Unruly mob
Vessel of ephemera
Desperate sentry
Pious evangel
Extricator of sin
@ Angelic purge
@ choking restraint
Nearheath chaplain
Reaper of flight moonsilver
Emrakul, the promised end
(Drownyard temple)

White Humans
Champion of the parish
Thraben inspector
Sigardian priest
Steadfast cathar
Hanweir militia captain
Thalia's lieutenant
True-faith censer
Resistance squad
@ fiend hunter
@ Faith unbroken
Riders of gavony
Courageous outrider

β€ŒBlue Investigate
Hard evidence
Erdwal iluminator
Tattered Haunter
@ unsubstantiate
Jace's scrutiny
Daring sleuth
Fleeting memories
Stitched mangler
Magnifying glass
Drownyard explorer
Ethereal investigator
@ Jace, unraveler of mysteries

β€ŒBlue Mad Prowess
@ Just the wind
Tattered haunter
Curious humonculus
Deranged assistant
Niblis of dusk
Ingenious skaab
@ Drag under
Catalog
Niblis of frost
Docent of perfection
Pore over the pages
Vexing scuttler
(Geier Reach sanitarium)

β€ŒBlack Delirium
Terrarion
@ dead weight
Ghoulcallers apprentice
Wailing ghoul
Tooth collector
Crow of dark tidings
Thraben foulbloods
@ kindly stranger
Mindwrack demon
Liliana, the last hope
Rise from the grave
Dreadhound

β€ŒBlack Madness
@ sinister concoction
Sanitarium skeleton
Olivia's dragoon
Asylum visitor
Lupine prototype
Macabre waltz
@ murderous compulsion
Gisas bidding
Twins of Maurer estate
Dying to serve
Haunted dead
From under the floorboards

β€ŒRed Werewolves
Village messenger
Neglected heirloom
Kessig forgemaster
Runebound wolf
Village ironsmith
@ Incendiary flow
Conduit of storms
Convicted killer
Kruin outlaw
Uncaged fury
Savage alliance
Mirrowing dragon

β€ŒRed Madness
Insolent neonate
@ Lightning Axe
@ fiery temper
Bloodmad vampire
Ravenous bloodseeker
Tormenting voice
Senseless rage
Furyblade vampire
Stromkirk occultist
Incorrigle youths
Anjes ravager
Mad prophet
Wolf of devils breach

β€ŒGreen Delirium
Gnarlwood dryad
Crop sigil
Vessel of nascency
@ Silver bolt
Moldgraf scavenger
Obsessive skinner
Grapple with the past
@ Rabid bite
Stoic builder
Wildfield scarecrow
Soul swallower
Ghoultree

Green Werewolves
@ Prey upon
Kessig prowler
Hinterland logger
Ulvenwald captive
Mayor of avabruck
Waxing moon
@ moonlight hunt
Howlpack resurgence
Spirit of the hunt
Hermit of the natterknolls
Pack Guardian
Solitary hunter

β€ŒUW Investigate Flyers
Gryffs Boon
Thraben inspector
Erdwal Iluminator
Tattered haunter
(@)Expose evil
@ Blessed alliance
(@)Jace's scrutiny
Nebelgast herald
Spell queller
Bygone bishop
Dauntless cathar
Sanctifier of souls
(Port town)

β€ŒRB Vampire Madness
Olivia's dragoon
Heir of flakenrath
Bloodmad vampire
Call of the bloodline
Ravenous bloodseeker
@ Alchemists greeting
@ avacyns judgement
Abandon reason
Markov baron
Twins of Maurer estate
Olivia, mobilized for war
Bloodhall priest
(Foreboding ruins)

β€ŒRG Werewolves
Village messenger
Reckless waif
@ prey upon
Moonmist
Hinterland logger
Scorned villager
Brazen wolves
Howlpack resurgence
@ Clear shot
Arlinn kord
Briarpack alpha
Ulrich of the krallenhorde
(Game trail)

β€ŒGW Humans
Town gossipmonger
Sigardian priest
Unruly mob
Duskwatch recruiter
@ Rabid Bite
@ Puncturing Light
Ethereal guidance
Byway courier
Dauntless cathar
Herons Grace Champion
Courageous outrider
Cemetery Protector
(Fortified Village)

β€ŒGB Delirium
Terrarion
Deathbonnet sprout
@ Dead weight
Grapple with the past
Deathcap cultivator
Moldgraf scavenger
Grim flayer
Autumnal gloom
Eccentric farmer
Tooth collector
@ Corpse lunge
Ishkanah, grafwidow
(Foul orchard)

β€ŒWB Sacrifice Delirium
Terrarion
Reassembling skeleton
Lunarch mantle
Skirsdag highpriest
Moorland drifter
Desperate sentry
Extricator of sin
@ Angelic purge
@ Bound by moonsilver
Midnight scavengers
Abundant maw
Distended mindbender
(Forsaken sanctuary)
(Westvale abbey)

β€ŒUR Prowess
Faithless looting
@ just the wind
Thermo Alchemist
Sanguinary mage
Thing in the ice
Tormenting voice
weaver of lightning
@ Drag under
Ingenious skaab
Pyre hound
Ardent elementalist
Bedlam reveler
(Highland lake)

UG Investigate
Confront the unknown
Ongoing investigation
Ulvenwald captive
Wharf infiltrator
Tireless tracker
Byway courier
Fleeting memories
Wild-field scarecrow
@ deny existence
Ulvenwald mysteries
Briarbridge patrol
@ Gone missing
(Woodland Stream)

β€ŒUB Zombie Madness
Cryptbreaker
Graf harvest
@ just the wind
Corrupted grafstone
Ghoulcallers apprentice
@ murderous compulsion
Skaab ruinator
Gisas bidding
Reckless scholar
Overwhelmed archivist
Stitchwing skaab
Ghoulsteed
Geralf's masterpiece
(Choked Estuary)

β€ŒWR Beats
Skeleton key
Insolent neonate
Voltaic visionary
Fleeting spirit
Borrowed grace
Magmatic chasm
Brazen wolves
Sin prodder
ThalΓ­a, heretic cathar
Breakneck rider
Voldaren duelist
Famished foragers
(Stone quarry)