Writing this down as a reminder to myself:
This is an Archenemy cube (mk II because the first one sucked). The premise is Archenemy, but in a cube, because Commander players need more variety in their lives. Also 3v1 means no one gets to complain about being ganged up on, so maybe less salt-inducing?
Design goals:
Rules modifications
Draft format
I dunno we figure this out later lol
(Basically need to tread the line between high-agency and also not taking 2 hours to draft lol)
Heroes probably share a card pool though and figure out decks later? Unclear.