This is my attempt at a 4 player commander cube, heavily based on Dan's Commander/EDH Cube with my own twists. It started out as a collection of random cards I had on hand and some broken-apart EDH decks and is now my main MTG project. This cube aims to emulate my favourite aspects of my two favourite formats, Limited & EDH.
Trigger, Trigger and trigger again. The theme relies on repeatable ETBs and tons of Blink/Flicker effects.
Taxing effects exist... more to come.
Main Theme: Blink/Flicker, Tempo
Sub Theme: Control, Artifacts
Recommended Commanders: Roon of the Hidden Realm - Tivit, Seller of Secrets - Oji, the Exquisite Blade
The little guys die for the good of the collective... or to just destroy your enemies. Create tokens and things that want to die, then sacrifice and profit.
Main Theme: Sacrifice, Tokens
Sub Theme: Reanimator, Control
Recommended Commanders: Queen Marchesa - Ghave, Guru of Spores - Teysa Karlov
Burn your opponents and win over time. This deck aims to slowly grind down your opponents with little instances of damage while occasionally storming out.
Main Theme: Sacrifice, Tokens
Sub Theme: Reanimator, Control
Recommended Commanders: Sek'Kuar, Deathkeeper - Judith, the Scourge Diva - Jeleva, Nephalia's Scourge
Hit face 100% of the time all the time. Throw in some equipment and just keep bashing until your opponents are in the ground.
Main Theme: Aggro, Equipment
Sub Theme: Burn, Tokens
Recommended Commanders: Adriana, Captain of the Guard - Alesha, Who Smiles at Death - Aurelia, the Law Above
Cultivate a group of friends and use them to slay your enemies. Big boards and even bigger tokens. Why should you have to decide between having to go wide or tall?
Main Theme: Tokens
Sub Theme: Lands
Recommended Commanders: Phabine, Boss's Confidant - Maja, Bretagard Protector - King Darien XLVIII
Big guys hit hard and are easy to cast because of your mass of lands. Create a large board of even larger creatures then trample over your enemies.
Main Theme: Stompy, Landfall
Sub Theme: Ramp
Recommended Commanders: Phylath, World Sculptor - Obuun, Mul Daya Ancestor - Surrak Dragonclaw
Storming off has never been true-er in this deck. Cast and copy to trigger magecraft over and over again.
Main Theme: Storm, Treasures, Artifacts
Sub Theme: Burn
Recommended Commanders: Kykar, Wind's Fury - Galazeth Prismari - Kess, Dissident Mage
Ramp into big creatures while drawing tons of cards. Pure value all the time.
Main Theme: Ramp, Control
Sub Theme: Tempo
Recommended Commanders: Imoti, Celebrant of Bounty - Kalamax, the Stormsire - Chulane, Teller of Tales
Put powerful spells in the graveyard and bring them back for cheap. This archetype can sometimes feels like you are cheating, you are... by cheating death.
Main Theme: Reanimator, Lands
Sub Theme: Aristocrats
Recommended Commanders: Muldrotha, the Gravetide - Myrkul, Lord of Bones - Lord Windgrace
Delve into the dungeon for maximum value. With the high density of removal and difficult to block creatures, it's hard to lose control... or the initiative.
Main Theme: Initiative, Control
Sub Theme: Dungeon, Reanimator
Recommended Commanders: Rilsa Rael, Kingpin - Sefris of the Hidden Ways - Tasigur, the Golden Fang
Manage to collect enough legends? Throw them into a pile of "good stuff" to become legendary in this cube.
Main Theme: Legends, Party
Sub Theme: Good stuff
Recommended Commanders: Sisay, Weatherlight Captain - Tazri, Beacon of Unity
Lore Seeker is included as a way of varying the play experience between drafts. I usually will change cards in the Lore Seeker packs depending on player feedback but I will usually have 1 silly pack and one normal pack that players can choose from. Feel free to do whatever you'd like with these but here are some examples:
Silly Pack Mana Pack