Sapphyra
(418 Card Cube)
Sapphyra
Cube ID
Art by Victor Adame MinguezArt by Victor Adame Minguez
418 Card Cube0 followers
Designed by Sapphyra
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Mana Pool$18332.01

WIP: I'm making some changes at the moment to the cube, so description isn't exactly how it works.

Hi, I'm Sapphyra, I'm a fantasy illustrator and I love playing themes and cards that other players hate.

Cube Explanation

This cube contains themes and cards that I love, with themes and tribes that are often seen obnoxious, such as Mill. There are many vintage cards, and I don't care about banned cards.

w White: Angels

White is mainly tribal, focused on angels. You'll find other cards, but they are meant to work with themes such as artifact or tokens.
This theme works best with lifegain cards and token making cards.

]

u Blue: Mill

Blue is the color for mill. There are a couple of combos that let you annihilate your opponents' libraries.

b Black: Token/Sacrifice

Create tokens and sacrifice them to trigger abilities that deal damage to your opponents. Black works best also with other aristocrat colors such as white to trigger additional tokens and lifegain.

r Red: Chaos

Absolute mayhem. Coin flips, auctions, and explosions!

g Green: Ramp

Green in this cube doesn't work alone, and works best with other colors. Many of the green cards I placed can be useful to ramp.

w-u Azorius: Flyers

Creature focused theme with a bit of prison and control.

u-b Dimir: Horror/Mill

Dimir expands on mono blue mill, with more horrors and additional mill.

r-b Rakdos: Steal

Rakdos doesn't work well alone, but if you manage to reach mid/late game you can steal powerful cards from your opponents.

r-g Gruul: Landfall

Take advantage of red and green ramp cards to trigger the landfall abilities of massive creatures and create an horde of behemoths.

g-w Selesnya: Enchantments

Protect and control with enchantments.

w-b Orzhov: Aristocrats

Create tokens to gain life. Destroy them to trigger more lifegain and damage your opponents.

u-r Izzet: Artificers

This works better if you have a lot of artifact cards so that you can copy their abilities and generate more artifact tokens.

b-g Golgari: Graveyard

Mill yourself to create a large graveyard. The more cards in your graveyard, the stronger the creature you cast are.

r-w Boros: Modular Artifacts

Modular creatures enters the battlefield with a number of +1/+1 counters, and upon death they give those counters to other creatures. Be aggressive knowing that your artifact creatures dying makes your other artifacts stronger.

g-u Simic: +1/+1 counters

Place +1/+1 counters on creature you control, increase them by proliferating and create large monsters.

gwu Bant: Exalted

Bant doesn't seem to be a strong combo in this deck, but I added a couple cards to enhance the angelic themes and to exalt them.

wub Esper: Artifact matter/card advantage

Esper can be played around both artifacts or topdecking, taking advantage of blink and control spells

ubr Grixis

Enhance the aristocrats theme with

or create the ultimate artificer deck with

brg Jund

Fusing together the gruul ramp cards and the golgari graveyard ones, jund lets you ramp even faster by playing more lands!

rgw Naya

Naya is open to multiple playstyles, so I placed some cards that I liked that may fit different themes such as group-hug with Rocco

gur Temur: aggro proliferate

The goal here is to get creatures early with Orcish Lumberjack, stay aggressive and use simic cards to proliferate your creatures.

wbg Abzan

Use enchantments and creature with no fear, as death is not an end. Once in the graveyard, copy your creatures and enchantments to sustain yourself in the late game.

urw Jeskai: Spellslingers control

Control, endure, and set ablaze everything.

bgu Sultai: Self Mill

Dimir and golgari work together to give birth to massive creatures from rot and decay.

ubrg Non-White: Big Creatures

Ramp as fast as you can, and use your graveyard to cast strong creatures.

brgw Non-Blue: Tokens

Create as many tokens as you can to trigger the abilities of your aristocrats.

rgwu Non-Black: Landfall

Play around lands and help other players too with some group-hug.

gwub Non-Red: +1/+1

Put +1/+1 counters on your creatures, proliferate, and make your creatures bigger with each turn.

wubr Non-Green: Artifact Production Line
Put together the best the best artifacts, cloning effects, and blink spells to create the ultimate artifact army

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