Use flicker spells (Ephemerate) to generate value from creatures entering the battlefield (Mulldrifter)
Stall the game with interaction (cut down) and card advantage (Fact or Fiction)
Use aggressive and recursive threats (Cult Conscript) to apply pressure while getting value from sacrifice outlets (Immersturm Predator)
Beat down with efficient early threats (Pelt Collector) and large creatures (Emissary of Grudges) accelerated by cheap ramp (Llanowar Elves)
Play aggressively (Clarion Spirit) or go with a slower midrange strategy (Oviya Pashiri, Sage Lifecrafter) and close out games with anthems (Trostani Discordant)
A more controlling flicker deck aiming to use flicker spells (Restoration Angel) to remove threats with kill spells on legs (Ravenous Chupacabra) and win the game with threats that get better with flicker (Harmonious Archon)
Play threats that get better with spells (Monastery Swiftspear) and use cantrips to fuel your engine (Preordain) then win the game with burn spells to the face (Char)
Play a midrange deck with efficient creatures that have graveyard synergy (Jadelight Ranger) and removal spells (Bone Shards) then generate value late game (Spider Spawning)
Hit hard and fast with efficient beaters (Luminarch Aspirant), and by going wide (Squee, Dubious Monarch) and remove blockers with cheap removal (Burst Lightning)
Flash