The Recycle Bin Cube is currently under (re)construction, some information in this description may become outdated as changes are made
Intended primarily for 2-player Winston (90 cards) or Grid (17 packs) drafting, the Recycle Bin Cube is all about leveraging picks to ensure you can either out-value or out-tempo your opponent's deck! Importance is placed on the inherent hate drafting element of 2-Player drafting through the inclusion of draft-matters cards and limited game winning payoffs which require setup to pull off. However, you shouldn't be too afraid of miss-drafting because recursive synergies span all 5 colours in intersecting ways. This means even if an opponent steals an "important piece" for your deck, you won't be hard-pressed for good playables or to pivot your strategy. The best decks will either be; aggressively slanted with a plan for finishing off opponents before they stabilize or a way to transition into a grind game; or, slower decks with multiple engines that layer upon themselves to assemble an insurmountable boardstate or combo finish.
Some additional info:
Singleton is broken for Ash Barrens (x20) and Myr Servitor (x10).
Booster Tutor pulls from among 15 random un-drafted cards.
Key to the Archive features a custom list of cards it can grab from (can only get each card once, cards are separate from the cube list) from among:
Optionally, the cube supports these conspiracies to spice up the draft and gameplay (randomly assigned before drafting and hidden from opponent):
I'm eager to receive any feedback or thoughts about the design of the cube. Please enjoy and remember to recycle!