Proteus Cube
(720 Card Cube)
Proteus Cube
Art by Trevor HairsineArt by Trevor Hairsine
720 Card Powered Vintage Cube2 followers
Designed by pumodi
Owned
$11,499
Buy
$17,263
Purchase
Mana Pool$21473.78


Welcome to the Proteus cube!


The core concept of the cube is 3+ color drafting. You can expect to open some power and find a handful of infinite combos, and tons of mana fixing.
I wanted to build a high power, high fun, but generally slower draft. Many Cube all stars will be found within as well as a lot of lesser known, unique, or even straight
up out there cards.

NOTE: I'm still working out the overview for this. It will be expanding as I go. Table of Contents:
  1. Cheat Sheet
  2. Cube Environment & "House Rules"
  3. History
  4. Draft Guide
  5. Accessories

Archetypes

The Proteus cube is a bit more difficult to draft as you will likely be drafting 3-4 colors every time. Due to that fact, the archetypes can get a bit vague
and your decks may even be split between two different types of archetypes. You can always rely on the typical cube archetypes to build something pretty standard
if need be (see the Primer at the end for details).

As a quick high level overview, these are the archetypes and general game plans that the 3-5 color groupings have:

Aggro: Mardu, Temur, Jund, Naya, Yore Tiller, Saskia
Midrange: Abzan, Naya
Spells Matter: Jeskai/Temur, Ink Treader
Graveyard Matters/Reanimator: Sultai, Jund, Yore Tiller
Modificiations (Equipment, Auras, Counters): Mardu, Bant, Atraxa
Tokens/Weenie: Esper, Bant
Enchantments: Bant
Control: Esper
Combo: Esper, Yidris
5-Color Good Stuff Pile

Custom Cards

This cube also contains 15 custom cards: 3-5 color fetchlands. They are designed in a similar fashion to the true fetches but with more versatility in land type you can grab. This is to further support the goal of drafting 3-5 colors. Because of this and due to the cost, I have ommitted traditional fetches for the time being. If you see a basic land or a fetchland in the cube list, it is a stand-in for the custom fetches (with custom art on CubeCobra).


Cube Environment & "House Rules":

Pod Size & Pack Size:
At 720 cards, the cube can support 2x pods of 8 players drafting 3x 15 card packs each. I typically draft this with anywhere from 4-8 people.

House Rules:

  • You can look at all of your picks during the draft. Some people need the memory space taken up by those cards, and I find that 99% of drafters are fine with this as long as they know beforehand.
  • You may remove double faced cards from their sleeves if you need to read the back but I would encourage you to search the card on scryfall or gatherer on a phone instead, if you would like to keep your picks secret.
  • You are encouraged to make a funny sound if you open a pack with power in it.

History:
Proteus Cube Draft Guide
Color Combos and Associated Archetypes:
  1. Aggro
  2. Midrange
  3. Spells Matter
  4. Graveyard Matters/Reanimator
  5. Modificiations (Equipment, Auras, Counters)
  6. Tokens/Weenie
  7. Enchantments
  8. Elementals
  9. Control
  10. Combo
  11. Artifacts
  12. 5-Color Good Stuff Pile


Aggro

Supported clans: Mardu, Temur, Jund, Naya, Yore Tiller, Saskia

Aggro in this cube is less about playing RDW and more about playing fun creatures with the occassional burn spell. There is definitely a mono-red deck here but you'll find it's a bit tough to outlast some of the other archetypes.
All aggro decks will have some amount of red spells. Often these will be creatures and direct damage spells in your 1 and 2 mana value slots, such as the cards shown above.

What you will start to realize is that many of the red aggro creatures have something in them that supports other archetypes, so you will be best suited reinforcing them with cards from other colors. Cards like:

How to draft Aggro
Look for cards that hit hard and hit quickly. Haste is your friend, as are keywords like Menace or Unblockable. Additionally, keep an eye out for spells that deal damage directly to your opponents face. Your goal with aggro is to end the game within the first 5-6 turns, or sooner if possible.

What spicy options are there in aggro?

Good and Bad Matchups:

Example Deck:

Accessories

Inner Sleeves - Dragon Shield Perfect Fit Clear Sealable
Outer Sleeves - Dragon Shield Matte Jet
Token Sleeves - Ultra Pro Eclipse Red
Case - Hobby Lobby Artist Case with Custom Insert
Boosters - Ultra Pro Cube Packs

Don't Make a Sound
Roaring Furnace // Steaming Sauna
Suspended Sentence
Walk-In Closet // Forgotten Cellar
Warren Warleader
Sporogenic Infection
Metamorphosis Fanatic
Leyline of Mutation
Grab the Prize
Trapped in the Screen
Insidious Fungus
Hedge Shredder
Clockwork Percussionist
Bomat Courier
The Swarmweaver
Undead Sprinter
Bloodtithe Harvester
Twitching Doll
Overlord of the Hauntwoods
Hauntwoods Shrieker
Split Up
Razorkin Needlehead
Enduring Innocence
Chainsaw
Ethereal Armor
Come Back Wrong
Dreadhorde Butcher

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