Prophecy was a cool set, and I will die on this hill. It was also a weird set, but that's fine. This consequently is a weird cube build around all the dreadful untapped land matters stuff. Who knows why the designers choose to focus on that as a theme for the set, but if you try to play these cards in the proper environment then I feel they can be quite interesting. That was the intent behind this in any case.
Non-singleton: I’m not really trying to replicate an actual Masques block draft experience since things are obviously skewed towards one set. But all players deserve the option to play Slit Crawlers so naturally this necessitates there being a few of them.
Mana burn is real. Citadel of Pain lives again.