PINET's Cube
(451 Card Cube)
PINET's Cube
Cube ID
Art by DaarkenArt by Daarken
451 Card Silver-bordered Unpowered Vintage Cube2 followers
Designed by VincentPinet
Owned
$14,824
Buy
$6,303
Purchase
Mana Pool$11451.96
House rules Archetypes Aggro w White Weenie Humans


Typical WW with a small humans subtheme with Champion of the Parish and Thalia's Lieutenant. Recommended with a touch of disrupt (Thalias, Elite Spellbinder, Armageddon, b or u can help too).

r Red Deck Wins


Good old RDW, you already know what this is about

ugw Tempo Elves Oppo


Classic

wur Tempo Prowess/Spells Matter


Aggro oriented with prowess creatures (Monastery Swiftspear, Soul-Scar Mage, Dragon's Rage Channeler, Abbot of Keral Keep, Heartfire Immolator).
Or more interactive tempo with a spell matter cards (Delver of Secrets, Pteramander, Dreadhorde Arcanist, Young Pyromancer, Third Path Iconoclast, Monastery Mentor).
Either way, emphasis on virtual free spells for a swingy turn: Mutagenic Growth, Gitaxian Probe, Manamorphose, Mishra's Bauble, Snap

wubrg Emissary's Ploy


Get creative. As inspiration here are some successful implementations of it :
on 1 : u Counters with Isamaru, Hound of Konda, Zurgo Bellstriker, Diregraf Ghoul, ...
on 3 : w Humans with Judith, the Scourge Diva and Eternal Witness
on 3 : g Mana Elves with Benalish Marshal, Geralf's Messenger, Goblin Rabblemaster, ...

br/wb Aristocrats/Stax


Recursive threat Gravecrawler, Bloodsoaked Champion, Dread Wanderer, Bitterblossom, Jadar, Ghoulcaller of Nephalia, Bloodghast, Ophiomancer
Permanant efficent cards Thraben Inspector, Blade Splicer, Lingering Souls, Elspeth, Knight-Errant, Gideon, Ally of Zendikar, Sorin, Lord of Innistrad, Secure the Wastes, Hangarback Walker
Some way to profit of sacrificing them : Goblin Bombardment, Yawgmoth, Thran Physician, Priest of Forgotten Gods, Skullclamp, Carrion Feeder
or Braids, Cabal Minion, Smokestack

Midrange gbx Pod Nightmare


ETB and toolbox abuse

wux Blink


Lots of overlap with pod nightmare due to being interested in good ETBs
Often paired with green for elves, Thragtusk being a perfect target to blink and Eternal Witness (especially with Ephemerate)

gx Lands


Aggro denial: Early acceleration (elves or moxen) into Strip Mine/Wasteland and ways to recur it (Wrenn and Six, Life from the Loam, Crucible of Worlds, Ramunap Excavator)
Midrangy value: Elvish Reclaimer, Knight of the Reliquary or Golos, Tireless Pilgrim with Field of the Dead game plan and toolbox ability Karakas, Conqueror's Foothold, Maze of Ith, Blast Zone
Control-ish: Life from the Loam/Land Tax with Seismic Assault/Forbid
Combo-esque: Fastbond with Courser of Kruphix, Oracle of Mul Daya or draw 7's

Control bgx The Rock


The usual discard + removal + card advantage (
Dark Confidant, Phyrexian Arena, Tireless Tracker, Night's Whisper, planeswalkers or even Seasons Past + Dark Petition)
Can play u for more card advantage or play r for more removal.

uwx Control


The ancestral card advantage + mass removal. And eventually finding a some way to kill with counterspell back up.

Ramp uwrx Big Mana


Artefact mana (signets) and the "one shot" ones (Grim Monolith and Basalt Monolith) for a big Jokulhaups or Upheaval turn or any other big payoff.
Also help breaking the symmetry of Balance in addition to maybe Greater Gargadon, Mons's Goblin Waiters and planeswalkers.

gx Regular Green Ramp


Watch out for Natural Order =D

Combo ubr Storm


Setp 1: Generate mana (Lion's Eye Diamond, Dark Ritual, Cabal Ritual, Seething Song, Turnabout)
Step 2: Generate some more via flashback (Yawgmoth's Will, Underworld Breach)
or going back to Step 1 (Wheel of Fortune, Time Spiral, Timetwister, Memory Jar)
Step 3: Cast Brain Freeze or Tendrils of Agony
High emphasis on tutors and card selection (Demonic Tutor, Vampiric Tutor, Mystical Tutor, Dark Petition, Preordain, Ponder, ...)

ug Hide Tide


Step 1: Ramp (Explore, Farseek, Sakura-Tribe Elder, Search for Tomorrow, Kodama's Reach, Solemn Simulacrum, Fastbond, Dryad of the Ilysian Grove)
Step 2: Double mana (High Tide, Heartbeat of Spring, Mirari's Wake)
Step 3: Untap lands (potentially an infinite amount of times) (Palinchron, Snap, Frantic Search, Turnabout, Treachery, Time Spiral, Rude Awakening)
Step 4: Profit (Brain freeze, Stroke of Genius)

ubx Reanimator


Step 1: Put a monster in the bin (Cryptbreaker, Stitcher's Supplier, Entomb, Collective Brutality, Liliana of the Veil, Night's Whisper(on the draw), Careful Study, Jace, Vryn's Prodigy, Chart a Course, Compulsive Research, Gifts Ungiven)
Step 2: Reanimate it (Animate Dead, Exhume, Life//Death, Necromancy, Unburial Rites, Karmic Guide, Elspeth Conquers Death)
r and g can have some good tools too (Faithless Looting, Seasoned Pyromancer, Survival of the Fittest, Fauna Shaman)

urwg Jeskai Ascendancy Combo


(I know it's already 5 colors in the first two cards..)
Bunch of cheap spells, cantrips and whatnots with Jeskai Ascendancy and mana dorks (Sylvan Caryatid, Birds of Paradise, ..) on board. Or even better animated lands (Life // Death, Llanowar Loamspeaker, Rude Awakening, Treetop Village, ..)
Can use a storm spell to kill, swinging with pumped dorks and lands works as well.

x Mesmeric Orb self mill


Breaking the symmetry by having a deck that cannot be milled because of Kozilek, Butcher of Truth or Nexus of Fate
Sometimes as fodder for flashback type shenanigans with Underworld Breach or Yawgmoth's Will and ways to buy it back Sevinne's Reclamation
Or simply being interested in dumping your whole deck in the bin (with Basalt Monolith sometimes)(Thassa's Oracle, Unburial Rites)

gx Oath of Druids


Oath of Druids and what ever creature you feel like NOT casting.
Will also be a source of graveyard fuel (Sun Titan, Lier, Disciple of the Drowned, Torrential Gearhulk or crazier non creature strategy)

View All Blog Posts