Archetypes in cube:
Control / Flicker
Control
Aggro / Aristocrats
Aggro / Ramp
Enchantments / +1/+1 counters
Midrange / Aristocrats / Reanimator
Counter-Burn / Spell Matters
Recursive Midrange
Go Wide Aggro
Tempo / Ramp
Colour specifics:
Elves
High Tide
Ritual Storm
Creature Storm
Coming with MH3:
Artifacts
Eldrazi
Maybe later:
Madness
Tap creature engine
Lifegain matters
Goblins!
Cardpools:
Pauper | Commanders | Peasant | Token
TODO:
Basic lands cardpool