This is a moderately new cube!
Design goals:
Color pair design goals are as follows:
azorius - flicker / affinity - flicker your creatures and artifacts for value
dimir - artifact control
Control your opponent with spells and artifacts
rakdos - sacrifice triggers
sacrifice your artifacts, treasures, and creatures for maximal value
grull - landfall / sacrifice
it takes moneylands to make moneylands
selesnya - equipment / landfall
midgame bruisers, carry a bigger stick
orzhov - aristocrats / recursion
sacrifice your stuff for payoffs, get it back from the graveyard and do it again
izzet - artifact tokens
use spells to create artifact tokens, sac those tokens to kill your opponent
golgari - graveyard/death matters
fill the graveyard, bring it back for round two
boros - equipment / aggro
be aggressive with equipment. to arms!
simic - clues / landfall
outvalue your opponent with clues and creatures
Rulings/Errata:
You may only have at most one conspiracy in your deck. Note: conspiracies don't count towards your minimum deck size
Resolute Technique has been modified to target any creature, not just warriors.
Simic and Golgari signets are borderposts
Leonin Shikari now has flash
If you draft Urza's tower, you get one copy of each [tower, mine, plant].
No Free Mulls!
Generally in my playgroup we would allow one free mulligan but I'm trying out no free mulligans this time around. Hopefully this leads to more interesting gameplay decisions while assuming the added risk of having a disadvantage due to variance.
Worldslayer finds its final piece