Juha's Rarity Cube

Cube ID
Art by Claudiu-Antoniu MagherusanArt by Claudiu-Antoniu Magherusan

763 Card Unpowered Cube

0 followers
Designed by NastaboiRSSQR Code

View in Cube Map

Owned
$5,356
Buy
$570

The idea is to create a limited environment like of the masters sets, where you draft synergies across multiple sets and even decades, and game play feels like normal limited play. I've been crushing numbers to make all ratios (curve, number of removal etc.) to closely mimic modern limited sets.

This is a rarity cube. Draft boosters have 1 rare, 3 uncommons, 10 commons and 1 land like in a classic draft. The default view and custom draft are set accordingly.

Supported archtypes:

wu Fliers

Fly above your enemies, use bounce and tap spells to handle odd blockers with reach.

wu Flash

For a more controlling take, combine instants and flash creatures to never tap out and keep your opponent guessing.

wb Tokens

Accumulate creature tokens and sacrifice them for value or grind you opponent to death with them.

wb Value aka BW Paskis in Finnish

Fill your deck with removal spells and creatures that give incremental value for ultimate grinding experience.

wr Go Wide Aggro

Swarm the board, then find a way to boost your team or remove the blockers.

wr Go Tall Aggro

Get on board with cheap creatures, then make them bigger with bump effects to keep on smashing.

wg +1/+1 Counters

Draft big creatures with +1/+1 counters on them, and some payoff cards to make them even bigger!

wg Heroic Auras

Find synergies on casting auras and other spells that target your creatures.

ub Looting

Cycle through your deck and enjoy all kind of synergies along the way.

ub Control

Hold your ground with removal and blockers, use card draw to make your land drops, and close the game with something big.

ur Spells Matter Tempo

Use prowess creatures and cheap spells to out-tempo your opponents.

ur Trinkets

Generate treasures and clues to get ahead on mana or cards, or find synergies around sacrificing artifacts or drawing extra cards.

ug Multicolor Good Stuff

Play the best spells from all five colors, provided by green's mana fixing and blue's card draw!

ug Tempo

Use efficient creatures to get an advantage on board, and permission spells to maintain it!

br Sacrifice

Draft a balanced mix of sacrifice fodder, enablers and payoff cards into a monster of a deck.

br Madness

Turn discard as an additional payment into a way to cast spells beneath the curve!

bg Selfmill

Turn your library into a juicy graveyard, and then turn that graveyard into a fresh army!

bg Midrange Value

Draft generic good black and green cards, with some food synergies thrown in for more spice!

rg Ramp

Accelerate into big creatures and big spells, splash for your heart's desire.

rg Dino Aggro

Use mana dorks to produce a heavy hitter ahead the curve, then get the job done with bump and burn spells.

While these archetypes are supported by design, you are not obliged to draft these to succeed. You can for example try UW control, UR madness, UG selfmill, BG beatdown or RW control, and that's just two-color combinations. Feel free to build around a powerful rare or explore other possibilities!