This is a battlebox built for casual play, ideally with three or four people. There's an emphasis on global/each opponent effects, and the build attempts to follow basic battlebox design principles (e.g. no land destruction, minimal ramp, limited/contextual card draw, minimal tutoring/shuffling effects).
As per usual for battleboxes, each player begins with 10 lands in exile: one of each basic, and one of each allied-color tapland. They can play one land per turn from exile. If you're building this, don't forget to account for the lands!
To keep the budget under control, I don't purchase singles for this battlebox that cost more than $1. Anything more expensive than that was a pack pull or acquired some other way.