Heavily inspired by Capcom's Monster Hunter series. Cube based around HUMANS forming a PARTY, managing EQUIPMENT, hunting BEASTS, DINOSAURS and DRAGONS.
Also eating lots of delicious FOOD and tracking monsters using CLUES.
VERY WIP. Still figuring out archetypes and themes.
Borrowing general theme from Ikoria. Major themes: Equipment, Power Matters, Party and Artifacts. Split between human and non-human creature types. Avoiding mana sinks to encourage players to spend mana on equip costs. Thematically trying to limit +1/+1 counters to non-human creatures. Keeping low mana creature stats small and adding high mana creatures to encourage players to cheat out creatures with Treasure.
Archetypes
WR: Equipment
WU: Historic?
WG: Symbiosis? (Caring about both humans and non-humans)
WB: Human tribal?
UR: Artifact Matters?
UG: Clues?
UB: ???
RG: Ramp / Ferocious? (4+ power)
RB: Menace?? Treasure??
BG: Food / Lifegain?