Miryafa's Commander Cube
(480 Card Cube)
Miryafa's Commander Cube
Cube ID
Art by Yongjae ChoiArt by Yongjae Choi
480 Card Multiplayer Commander Vintage Cube127 followers
Designed by Miryafa

“I like this cube better than Legacy cube.”
“I’ve drafted several versions of commander cube, and yours was the only one I enjoyed.”
-Friends who drafted this cube

Welcome to my commander cube!

I’ve focused on making creature combat the optimal strategy, while also including EDH staples, with the goal of allowing everyone to build powerful EDH decks on a roughly-even power level.

This cube is designed to be drafted for multiplayer EDH. The draft configuration for this cube is as follows:

  • Players draft 4 packs of 15 cards (note 1).
  • Players choose a commander after drafting. Players can choose any legend to be their commander - even cards not in the cube (note 2). Players do not have to draft their commander.
  • Deck size is 51 cards (note 3). Conspiracies don't count towards this.
  • Standard EDH color identity rules apply to deckbuilding, so e.g. Izzet Signet can't go in a deck with Baral as its commander.
  • Basics from the basic land box are snow basics.

(1) I seed packs with 1 card of each color, 1 gold card, 1 colorless card, 1 color-fixing land, and 7 random cards.
(2) However, players may not have a legendary creature both in their deck and as their commander. The singleton rule still applies. The ban list applies too.
(3) Generally, 20 lands, 30 main deck spells, +1 commander in the command zone.

Feedback is welcome!

Also, I wrote a primer for this cube, which you can see here:
https://www.reddit.com/r/mtgcube/comments/cyxmle/miryafas_commander_cube_whathowwhy/

I just finished building a new commander cube. If you're interested in drafting something fresh and new, you can check it out here:

https://cubecobra.com/cube/overview/miry-artifact-edh

It started when Osgir, the Reconstructor and Prosper, Tome-Bound made me reconsider the archetypes I support in this cube. I started a new cube to keep track of cards that would I would add for them, and that turned into looking at all the guilds with an eye towards artifacts.

The general archetypes look like this:

  • Azorius: self-mill
  • Dimir: clues
  • Rakdos: casting cards from exile/treasures
  • Gruul: landfall
  • Selesnya: lifegain
  • Orzhov: lifegain
  • Izzet: any artifacts
  • Golgari: food
  • Boros: self-mill/artifact value
  • Simic: clues
Alan Pollack
rayden015 -

Are the commanders you choose outside the cube?

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Simon Dominic
Ishtare -

Hey Miryafa. Hope you are well. Do you have any plans to update the cube lists coming up? Thank you in advance

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Milivoj Ćeran
LordJazz -

Nice! Looks interesting and feels fresh. Looking forward to follow!
I think affinity cards would suit well and are exciting to play and keep the gamepace tight. Cheers.

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