Mirrodin Besieged
(360 Card Cube)
Mirrodin Besieged
Cube ID
Art by Bram SelsArt by Bram Sels

This cube captures the rich lore of Mirrodin struggling against the Phyrexian Invasion. It includes cards from the first Mirrodin block (2003) until today to enable cross-set synergies while maintaining a coherent flavor.

Below follows an introduction of the key themes of the cube (A.), an overview on color-themes (B.) and some endnotes (C.).

A. Artifact Cube 101

This is an artifact cube (almost 50% of cards), which brings some key implications.

I. Artifact Synergies and Removal

Cards which synergise with artifacts (e.g. Affinity) are very easy to enable, conversly artifact removal is more useful than usual.

II. Colorless Artifacts and Color Distribution

This Cube contains more colorless cards than usual (around a third of the total), which makes it easier to both play mono-colored decks as well as decks containing three or more colors.

On the other hand, there is only one multicoloured card per colour pair and these do generally NOT strongly hint at an archetype.

B. Color Overview

These are just rough hints and this cube allows for a lot of freedom in deck-building.

I. Mono-Colored Decks
1. White Decks

White provides for several aggressive decks and can be easily combined with red for an aggressive deck. There also is the option to lean into an equipment subtheme or to build a white deck that is more slanted towards the late game.

2. Blue Decks

Blue has the strongest artifact synergies which can be leveraged in a mono-blue deck, but should work in all color pairs with a blue component. Blue (as well as black and green) also has access to the few proliferate effects in the cube, which can be powerful with the few cards that use counters (+1, -1, charge or oil) in the cube.

3. Black Decks

Black is a mid-range oriented colour with the option of two for one trades that can be easily combined with most other colors.

4. Red Decks

Red provides for aggressive artifact-synergy decks, but can also leverage it's strong artifact removal.

5. Green Decks

Green is also quite versatile and can easisly prey on decks that rely on artifact synergies to strongly (red is also good at that). There is a distinct green deck that leverages poison counters (also combinable with blue and or/black).

II. Color Pairs
III. Five Color and/or Myr deck

There is a distinct five color deck that can employ one or two overlapping themes in control-oriented decks: Myr and Proliferate.

1. Myr Muti

2. Colorful Proliferation
C. A Note on Mechanics and Synergies
I. Proliferate

There are around 20 cards with Proliferate in the cube (mostly in Sultai ubg). This overlapping mechanic synergises with a lot of different mechanics (Poison-Counters, -1/-1-Counters, Charge or Oil Counters). The most most powerful synergy is probably +1/+1-Counters, which are almost exclusive to Boros rw though.

II. Myr Servitor and Sacrifice Decks

There are four copies of Myr Servitor in the cube. It is the central piece of fodder for sacrifice decks, based in the Rakdos colors. Many of the pieces of a sacrifice deck are colorless. Hence, it should also be possible to build a mono-colored sacrifice deck.

III. Mini-Synergies and notes

There are several cards that care about creature types, which can tip your balance of creature selection but do not suffise to build the whole deck around.

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