The Reborn MultiColor Cube
Intended experience:
Good cards, lots of gold. There are lots of synergistic build arounds and I've tried to keep everything as flexible and interactive as possible to ensure no color combo feels less than any other. It supports mono-colored decks with a small splash as well as 5c craziness.
Working progress:
I'm concerned the chosen mechanics are either not powerful enough or interesting enough. By virtue of slamming them all together I think it will work out, but I'm definitely open to suggestions on different directions for one or more of these color combos.
I've also been trying to remove cards that I specifically like in favor of choices that enrich the draft experience, but I'm sure there are still some things there that are "too cute."
The land base consists of:
10x Duals
10x Shocks
10x Tricycles
10x Fetches
10x Manlands
10x Fastlands
10x Pathways
10x Pain-lands
10x Surveils
5x Verges
5x Horizons
4x Rainbow
1x Field of the Dead
Total: 540 cards