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Lore Seeker Synergy Cube
(540 Card Cube)
Lore Seeker Synergy Cube
Art by Jason FelixArt by Jason Felix
540 Card Powered Vintage Cube0 followers
Designed by CogworkCurator
Owned
$1,074
Buy
$19,032
Purchase
Mana Pool$11452.75
Lore Seeker Synergy

Lore Seeker Synergy is a Vintage cube intended for drafting by 10 players. It is based on Caleb Gannon's Synergy Cube, and contains Power, other Fast Mana, and non-singleton lands for mana-fixing.

"This is a vintage cube designed with the intention of maximizing fun, interaction and value. The goal is to have highly synergistic and flexible options to allow the player to chase after a variety of exciting decks, while ensuring that most of the "value engines" are easy to interact with so that no matter the matchup it feels like both players have a chance." -Caleb Gannon

Special Rules
  • When drafted, Lore Seeker will open a new pack of Moxes and other 'Power' cards (with pack size equal to the number of players).
  • Each player starts with a Cogwork Librarian (which cannot be used to take 'Power').
General Advice
  • You want to combo off! There are loads of three-card combos, but very few two-card combos.
  • Your opponents want to combo off, so take removal.
  • Most of the Vintage staples that win the game on their own are out (such as Oko and T3feri)
  • The familiar Vintage 'cheaty' enablers such as Reanimate, Flash, Channel, etc, as well as their targets are gone.
  • A number of cards are recontextualised - Tinker and Stoneforge Mystic are likely to be used to find Grafted Wargear or Sword of the Meek rather than Kaldra/Batterskull.
  • There are very few boardwipes.
Pack Size

This cube drafts best with 10 people and 18 card packs (that means the entire 540 card pool is opened), so if possible I recommend drafting it that way. It might seem crazy, but there are so many archetypes that this cube has no problem supporting that many players. The other recommendations for how to draft this cube with fewer people are as follows:

  • 5 and fewer: Glimpse Draft (or something similar).
  • 6 people: 5 packs of 11 cards (55 cards per player, 330 total cards opened)
  • 7 people: 4 packs of 13 cards (52 cards per player, 364 total cards opened)
  • 8 people: 3 packs of 15 cards (45 cards per player, 360 total cards opened)
  • 9 people: 3 packs of 17 cards (51 cards per player, 459 total cards opened)
  • 10 people: 3 packs of 18 cards (54 cards per player, 540 total cards opened)
Other Design considerations
  • Silver bordered cards are fine.
  • None of Caleb's custom cards (for now?)
  • Consider custom cards to get rid of DFCs?
  • Should A+B (eg Cat/Oven) be drafted/given together?
  • Maybe just give the Lore Seeker to a random player at the start with the Cogwork Librarians?
Archetype Micro-Primer

Note that colour-fixing is at a high density, so players should be aiming to draft for effects rather than colours. Archetypes will be able to benefit from branching out into different colour for complementary effects (eg u-b Ninjas and w Flicker)

cwur Artifacts
Enablers: Krark-Clan Ironworks, Teshar, Ancestor's Apostle, Scrap Trawler, Tolarian Academy
Payoffs: Walking Ballista, Nettlecyst, Sword of the Meek, Disciple of the Vault, Arcbound Ravager, Michiko's Reign of Truth

ubrStorm
Enablers: High Tide, Yawgmoth's Will, Dark Ritual, Underworld Breach, Past in Flames, Brainstorm
Payoffs: Tendrils of Agony, Brain Freeze, Bonus Round, Increasing Vengeance, Finale of Promise

rbuSpells - Unlike storm, this is a tempo-based strategy that attempts to get ahead early instead of win in a single explosive combo turn.
Enablers: Dreadhorde Arcanist, Chandra, Acolyte of Flame,
Payoffs: Young Pyromancer, Magmatic Channeler, Ledger Shredder

w Second Sunrise Combo
Enablers: Second Sunrise, Brought Back, Faith's Reward, Eternal Witness
Payoffs: Greater Gargadon, Aether Spellbomb, Pyrite Spellbomb, Chromatic Sphere, Conjurer's Bauble, Mishra's Bauble

w Persist Combo
Enablers: Kitchen Finks, Vizier of Remedies, Anafenza, Kin-Tree Spirit
Payoffs: Goblin Bombardment, Blood Artist, Altar of Dementia

w + u Blink/Flicker
Enablers: Ephemerate, Soulherder
Payoffs: Solitude, Masked Vandal, Vendilion Clique

w Enduring Renewal
Enablers: Hangarback Walker, Walking Ballista
Payoffs: Cauldron Familiar, Phyrexian Altar, Disciple of the Vault

uw + r Intruder Alarm/Jeskai Ascendancy
Enablers: Intruder Alarm, Jeskai Ascendancy, Junk Diver, Emry, Lurker of the Loch
Payoffs: Fatestitcher, Earthcraft, Sai, Master Thopterist

g + u-b Lands
Enablers: Life from the Loam, Living Twister, Exploration, Fastbond, Crucible of Worlds, Dryad of the Ilysian Grove
Payoffs: Field of the Dead, Titiana, Priest of Argoth, Strip Mine, Slogurk, the Overslime, The Gitrog Monster, Molten Vortex, Grove of the Burnwillows + Punishing Fire

g Glimpse Combo
Enablers: Aluren, Wirewood Symbiote, Whitemane Lion, Earthcraft, Intruder Alarm, Ineffable Blessing
Payoffs: Glimpse of Nature, Rite of Harmony, Beck, Elvish Visionary, Brain Freeze, Thassa's Oracle, Paradoxical Outcome

g Elves
Enablers: Gaea's Cradle, Llanowar Elves, Priest of Titania
Payoffs: Ulvenwald Oddity, Allosaurus Shepard, Elvish Warmaster, Elvish Archdruid

br Madness/Discard
Enablers: Lion's Eye Diamond, Anje's Ravager, Survival of the Fittest, Bazaar of Baghdad, Putrid Imp, Squee, Goblin Nabob, Master of Death
Payoffs: Hogaak, Arisen Necropolis, Survival of the Fittest, Vengevine, Anger, Rielle the Everwise, Conspiracy Theorist, Containment Construct, Echo of Eons

br Sacrifice
Enablers: Greater Gargadon, Goblin Bombardment, Goblin Welder, Voldaren Bloodcaster, Chandra, Acoltye of Flame, Carrion Feeder, Pitless Plunderer
Payoffs: Mayhem Devil, Juri, Master of the Revue, Oni-Cult Anvil, Disciple of the Vault, Altar of Dementia, Fecundity, Korvold, Fae-Cursed King

b Zombies
Enablers: Cryptbreaker, Headless Rider, Jadar, Ghoulcaller of Nephalia
Payoffs: Gravecrawler, Phyrexian Altar, Undead Augur, Bridge from Below, Scourge of Nel Toth, Liliana's Standard Bearer

ub Ninjas
Enablers: Spellstutter Sprite, Changeling Outcast, Kaito Shizuki, Vendilion Clique
Payoffs: Yuriko, the Tiger's Shadow, Ninja of the Deep Hours, Ingenious Infiltrator

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