"When all stories find their ends, a new one shall begin."
—The Endsaga
Kaldheim is a plane of prophecy and legend, mortals and monsters, epic sagas and many realms. This is a planar cube featuring cards from KHM, KHM theme boosters, KHC, MOM, MAT, and a handful of other sets to round out diversity and variance with flavorful picks. Currently, as there has been only the eponymous Kaldheim set featuring the plane proper, the cube plays mostly like a more powerful and condensed version of KHM limited. The pack design imitates draft boosters but increases the number of rares.
Design Focus"Raise your axe."
Data on KHM Limited from www.17Lands.com was used to cycle out underpowered cards, take out over-performers, and to determine the number of copies of commons and uncommons. I'd like to eventually move this to a singleton cube with no cards that aren't set on Kaldheim, but that will more than likely rely on a few more Kaldheim-centered sets and be years in the making.
The rare slot is approximately doubled, so decks will be a a bit more powerful than in regular draft. Each player opens 3 packs of 15 cards, each containing:
8 Commons
4 Uncommons
2 Rares/Mythics
1 Common Snowland
"This is a tale to make all Kaldheim tremble…"
—Birgi, God of Storytelling